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Star Wars: Jedi Knight II - Jedi Outcast

Sep 24, 2019 7 years ago
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Type Base game 2002 Genres AdventureShooter Companies Vicarious Visions · Developer · Raven Software · Developer · Activision · Publisher · LucasArts · Publisher · Westlake Interactive · Developer · CyberFront · Publisher · Aspyr Media · Publisher Follow Log in to follow

In the tradition of the highly acclaimed Star Wars: Jedi Knight series, Star Wars: Jedi Knight 2, Jedi Outcast features rebel agent Kyle Katarn in exhilarating first-person action. Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the dark side, Kyle entrusted his lightsaber to Luke Skywalker, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future. Explore breathtaking Star Wars locales such as Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, and the smugglers' moon. Multiplayer options include deathmatch, saber-only deathmatch, and team capture the flag.

What it’s like

Jedi Outcast is a defining moment in first-person action, blending Quake-style movement with the fantasy of wielding a lightsaber. The experience centers on Kyle Katarn’s reluctant return to the Force, offering a satisfying power fantasy where telekinesis and swordplay interlock seamlessly. The structure relies on linear levels punctuated by intense boss encounters, maintaining high energy through strafe-jumping mechanics that reward skillful navigation. Atmosphere is strong, capturing the gritty, lived-in feel of the Star Wars universe with an iconic soundtrack that elevates every duel. While the narrative serves primarily as a framework for action rather than deep literary exploration, the gameplay loop is exceptionally polished and fluid. The multiplayer component extends this fun significantly, providing diverse modes that highlight the unique combat dynamics. It remains a benchmark for physics-based shooter design, prioritizing mechanical mastery and kinetic satisfaction over complex plot intricacies.

Strong in Audio / MusicCombatGameplay / MechanicsAtmosphere / MoodCo-op / MultiplayerPacingProgression / ReplayabilitySystems Depth / Build Variety

Keep in mind The single-player campaign can feel short and linear, lacking the open-world depth of modern titles. Technical issues, such as occasional AI pathfinding bugs or camera glitches during combat, may disrupt immersion for perfectionists.

AI-generated from catalog data.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Jun 27, 200224 years ago
Mac Worldwide Full release Nov 05, 200224 years ago
Xbox Worldwide Full release Nov 19, 200224 years ago
Nintendo GameCube Worldwide Full release Nov 22, 200224 years ago
Nintendo Switch Worldwide Full release Sep 24, 20197 years ago
PlayStation 4 Worldwide Full release Sep 24, 20197 years ago

Reviews

73Critics · 3 84Players · 317

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