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Star Wars: Knights of the Old Republic II - The Sith Lords

Jun 08, 2022 4 years ago
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Type Base game 2004 Genres AdventureRole-playing (RPG)StrategyTurn-based strategy (TBS) Companies LucasArts · Publisher · Obsidian Entertainment · Developer · Activision · Publisher · Aspyr Media · Publisher Follow Log in to follow

Star Wars Knights of the Old Republic II: The Sith Lords is a sequel to the blockbuster RPG Star Wars Knights of the Old Republic. Players continue to enjoy the title's emotionally compelling and story-driven theme, additions to features such as new characters, classes, locations and force powers as well as a deeper look into the founding lore.

What it’s like

You play as the Jedi Exile, a Force-wielder whose memories have been surgically erased to protect them from the Sith. This amnesia frames a melancholic journey of rediscovery, where you must navigate a galaxy scarred by recent war and political decay. The narrative is the game's absolute pillar, offering profound philosophical inquiries into the nature of the Force, trauma, and redemption. Writing is exceptional, particularly in companion interactions that evolve based on your moral choices. While the combat utilizes a familiar d20-based turn-based system, it serves primarily as a vehicle for the rich dialogue trees and branching storylines. The atmosphere is distinctively dark and introspective compared to its predecessor, focusing on loss and isolation rather than epic heroism. Although the pacing drags in the middle with repetitive fetch quests, the emotional payoff of character arcs and the weight of your decisions create a deeply memorable, albeit flawed, RPG experience.

Strong in Atmosphere / MoodCharactersStory / NarrativeWriting / DialogueAudio / MusicCombatGameplay / MechanicsProgression / ReplayabilitySocial / RelationshipsSystems Depth / Build Variety

Keep in mind The game suffers from significant technical issues, including bugs, glitches, and an unfinished final act that leaves several story threads unresolved. · The middle-game pacing is slow, relying heavily on repetitive exploration and fetch quests that may frustrate players seeking constant narrative momentum.

AI-generated from catalog data, informed by reviews from metacritic.com, opencritic.com, videogamer.com, swtorstrategies.com.

Screenshots

Releases

PlatformRegionTypeDate
Xbox Worldwide Full release Dec 06, 200422 years ago
PC (Microsoft Windows) Worldwide Full release Feb 15, 200522 years ago
Linux Worldwide Full release Jul 21, 201511 years ago
Mac Worldwide Full release Jul 21, 201511 years ago
Android Worldwide Full release Dec 18, 20206 years ago
iOS Worldwide Full release Dec 18, 20206 years ago
Nintendo Switch Worldwide Full release Jun 08, 20224 years ago

Reviews

86Critics · 6 87Players · 806

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