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Star Wars: Jedi Knight - Jedi Academy

Mar 26, 2020 6 years ago
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Type Base game 2003 Genres AdventureShooter Companies Raven Software · Developer · Vicarious Visions · Developer · CyberFront · Publisher · Activision · Publisher · LucasArts · Publisher · Aspyr Media · Publisher Follow Log in to follow

Star Wars: Jedi Knight: Jedi Academy, of the highly acclaimed Jedi Knight series, allows players to take on the role of a new student eager to learn the ways of the Force from Jedi Master Luke Skywalker. Interact with famous Star Wars characters in many classic Star Wars locations as you face the ultimate choice: fight for good and freedom on the light side, or follow the path of power and evil to the dark side.

What it’s like

Jedi Academy offers a dual-layered experience that perfectly captures the fantasy of being a Jedi. The single-player campaign is split into two distinct halves: first, you play as Kyle Katarn in a tactical shooter mode, then transition to Jaden Korr for a lightsaber-focused adventure where you choose your path between the Light and Dark sides. The writing leverages iconic Star Wars lore, allowing interactions with beloved characters across classic locations like Yavin 4 and Dantooine. Combat is the crown jewel, featuring fluid, physics-based lightsaber dueling that rewards precision, parrying, and creative use of Force powers like telekinesis and mind control. The progression system allows for meaningful customization through skill points, encouraging replayability to explore different moral alignments and abilities. While the visuals show their age, the atmospheric soundtrack and voice acting maintain immersion. The multiplayer component remains a surprisingly robust arena shooter, emphasizing movement mechanics like strafe-jumping.

Strong in Audio / MusicCharactersCombatGameplay / MechanicsAtmosphere / MoodCo-op / MultiplayerPacingProgression / ReplayabilityStory / NarrativeSystems Depth / Build Variety

Keep in mind The graphics and engine are dated from the early 2000s, which may detract from immersion for modern players. · The single-player campaign can feel disjointed due to the abrupt shift in gameplay style halfway through.

AI-generated from catalog data.

Screenshots

Releases

PlatformRegionTypeDate
Mac Worldwide Full release Sep 16, 200323 years ago
PC (Microsoft Windows) Worldwide Full release Nov 07, 200323 years ago
Xbox Worldwide Full release Nov 18, 200323 years ago
Nintendo Switch Worldwide Full release Mar 26, 20206 years ago
PlayStation 4 Worldwide Full release Mar 26, 20206 years ago

Reviews

69Critics · 5 84Players · 417

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