← Browse

Sid Meier's Civilization IV: Warlords

Nov 14, 2006 20 years ago
No trailer available
Type Base game 2006 Genres SimulatorStrategyTurn-based strategy (TBS) Companies Firaxis Games · Developer · Take-Two Interactive · Publisher · 2K Games · Publisher Follow Log in to follow

Sid Meier's Civilization IV: Warlords is the first expansion pack for the award-winning game that has become an instant world-wide hit. Paying homage to some of history's greatest military leaders, the expansion delivers six unique and interesting scenarios, giving players the chance to change the course of history with the help of their new powerful "warlord" unit. Civ IV: Warlords includes new civilizations, leaders, units, and wonders that offer even more fun and exciting ways for players to expand their civilization's military power as they strive for world domination. Game scenarios: the expansion delivers eight scenarios. New civilizations: the pack provides six new civilizations and associated unique units. Civilization leaders: 10 new leaders, including leaders for the new civilizations as well as additional leaders for existing civilizations.

What it’s like

Warlords serves as a potent military-focused expansion to the already deep Civilization IV engine. It introduces six distinct historical scenarios and a new 'warlord' unit class that allows for powerful, leader-driven campaigns. The experience is defined by intense tactical combat and strategic depth, offering new civilizations, leaders, and wonders that emphasize conquest and domination. While it retains the core 4X loop of exploring and expanding, the focus shifts heavily toward military superiority and battlefield control. The inclusion of multiplayer support enhances the competitive edge, allowing players to test their strategies against others in these historically inspired conflicts. It is a refined, combat-heavy iteration of a classic strategy formula.

Strong in CombatGameplay / MechanicsSystems Depth / Build VarietyCo-op / MultiplayerDifficulty / ChallengeExploration / WorldProgression / ReplayabilitySimulation / Management

Keep in mind The expansion does not add new core game mechanics or significant visual overhauls, relying instead on content additions that may feel incremental to veterans. · It requires the base Civilization IV game to play and can be overwhelming for newcomers due to its steep learning curve and complex systems.

AI-generated from catalog data, informed by reviews from store.steampowered.com, metacritic.com, en.wikipedia.org, steamcommunity.com, civfanatics.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Jul 24, 200620 years ago
Mac Worldwide Full release Nov 14, 200620 years ago

Reviews

75Critics · 3 78Players · 38

More like this