Close Combat: First to Fight
Nov 10, 2009 17 years ago
Close Combat: First to Fight is an authentic, team-based first-person shooter created under the direction of active-duty United States Marines fresh from the front lines of combat in Iraq and Afghanistan. Set in a modern mid-eastern urban battleground, players lead a four-man Marine fire team through the perils of modern urban combat. Together with the United States Marine Corps and Atomic Games, Destineer has created First to Fight as a training simulation for use by the Marine Corps and has now made it available to gamers.
What it’s like
Close Combat: First to Fight prioritizes visceral tactical authenticity over narrative flair or graphical polish. Set in a tense modern Middle Eastern urban environment, the experience simulates the claustrophobic and lethal nature of close-quarters combat under the guidance of active-duty Marines. The core loop revolves around commanding a four-man fire team through high-stakes missions where positioning, line-of-sight management, and squad coordination are paramount. Combat is unforgiving and realistic, demanding careful planning rather than reflexive shooting. While the single-player campaign serves as a structured tutorial for these mechanics, the game truly shines in its cooperative multiplayer modes, where communication with human teammates transforms the tactical simulation into a dynamic team sport. The tone is gritty and serious, focusing on the weight of military engagement rather than cinematic heroism.
Strong in CombatAtmosphere / MoodCo-op / MultiplayerDifficulty / ChallengeGameplay / Mechanics
Keep in mind The visual and audio presentation feels dated compared to modern shooters, which may detract from immersion for some players. Additionally, the single-player AI can be inconsistent, making the cooperative multiplayer mode significantly more rewarding and essential for a complete experience.
AI-generated from catalog data, informed by reviews from pluggedin.com, metacritic.com, mobygames.com, ign.com, gamespot.com, videogamer.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| Xbox | Worldwide | Full release | Apr 06, 200521 years ago |
| Mac | Worldwide | Full release | Apr 18, 200521 years ago |
| PC (Microsoft Windows) | Worldwide | Full release | Apr 18, 200521 years ago |
| Wii | Worldwide | Full release | Nov 10, 200917 years ago |