← Browse

Battlefield 3

Oct 25, 2011 15 years ago
Gameplay Trailer 1 / 6
Type Base game 2011 Genres Shooter Companies EA Digital Illusions CE · Developer · Electronic Arts · Publisher Follow Log in to follow

In Battlefield 3, players step into the role of the elite U.S. Marines. As the first boots on the ground, players will experience heart-pounding missions across diverse locations including Paris, Tehran and New York. As a U.S. Marine in the field, periods of tension and anticipation are punctuated by moments of complete chaos. As bullets whiz by, as walls crumble, as explosions force players to the ground, the battlefield feels more alive and interactive than ever before.

What it’s like

Battlefield 3 delivers a visceral, high-octane military experience defined by its legendary Frostbite engine. The single-player campaign offers a linear, cinematic tour through global hotspots like Paris and New York, prioritizing explosive spectacle and scripted chaos over narrative depth or character development. It is a thriller of action beats rather than emotional storytelling. However, the game’s true soul lies in its multiplayer. Here, players engage in massive 64-player battles where destruction is systemic and environmental. The atmosphere is intense and immersive, driven by realistic sound design, dynamic lighting, and fluid animations that make every firefight feel weighty. Progression is tied to leveling up and unlocking weapons, encouraging replayability through varied class-based roles. While the campaign may feel disjointed, the multiplayer provides a cohesive, adrenaline-fueled sandbox where teamwork, vehicle combat, and map control reign supreme.

Strong in Atmosphere / MoodAudio / MusicCo-op / MultiplayerCombatGameplay / MechanicsVisuals / ArtDifficulty / ChallengePacingPolish / PerformanceProgression / Replayability

Keep in mind The single-player campaign is widely criticized for having shallow writing and forgettable characters, serving primarily as a tutorial for the multiplayer. Additionally, the game's reliance on server infrastructure means that matchmaking quality can vary significantly depending on the region and time of day.

AI-generated from catalog data, informed by reviews from overclockers.com, ign.com, honestgamers.com, pcgamer.com, gamesradar.com, metacritic.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Oct 25, 201115 years ago
PlayStation 3 Worldwide Full release Oct 25, 201115 years ago
Xbox 360 Worldwide Full release Oct 25, 201115 years ago

Reviews

85Critics · 10 80Players · 1059

More like this