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Rainbow Six Siege

Jun 30, 2021 5 years ago
Launch Trailer 1 / 8
Type Base game 2015 Genres ShooterTactical Companies Ubisoft Montreal · Developer · Ubisoft Entertainment · Publisher · Ubisoft Barcelona · Supporting Follow Log in to follow

Tom Clancy's Rainbow Six Siege is a tactical first-person shooter focused on close-quarters combat between teams of five. Players select from a roster of operators drawn from counter-terrorism units around the world, each with unique gadgets and abilities. One team attacks objectives such as defusing bombs or rescuing hostages, while the other team fortifies and defends. The game emphasizes destructible environments, with players able to breach walls, ceilings, and floors to create new lines of sight. There is no respawning within rounds, making each player's survival critical. The title has no single-player campaign but includes training modes and cooperative scenarios against AI opponents.

What it’s like

Rainbow Six Siege is a cerebral, high-stakes tactical shooter that prioritizes strategy over reflexes. It pits two teams of five against each other in intense, round-based close-quarters combat where preparation and teamwork are paramount. The experience revolves around selecting unique operators with specialized gadgets to either breach fortified positions or reinforce defenses, leveraging a fully destructible environment to alter the battlefield dynamically. There is no respawning within rounds, meaning every decision carries permanent weight until the match ends. The tone is gritty and tense, emphasizing realism and tactical precision rather than arcade-style action. While it lacks a narrative campaign, the game offers deep progression through operator unlocks and skill mastery. It is less about individual heroics and more about synchronized squad execution, creating a heavy, methodical atmosphere where information gathering and map control are as vital as aiming.

Strong in Co-op / MultiplayerGameplay / MechanicsSystems Depth / Build VarietyAtmosphere / MoodAudio / MusicCombatDifficulty / ChallengeProgression / Replayability

Keep in mind The steep learning curve can be punishing for newcomers, often leading to frustration against experienced players who exploit map knowledge. Additionally, the game has historically struggled with technical stability and performance issues, which can detract from the polished experience.

AI-generated from catalog data, informed by reviews from steamcommunity.com, ign.com, falcongamereviews.com, heypoorplayer.com, metacritic.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Dec 01, 201511 years ago
PlayStation 4 Worldwide Full release Dec 01, 201511 years ago
Xbox One Worldwide Full release Dec 01, 201511 years ago
PlayStation 5 Worldwide Full release Dec 01, 20206 years ago
Xbox Series X|S Worldwide Full release Dec 01, 20206 years ago
Google Stadia Worldwide Full release Jun 30, 20215 years ago

Reviews

74Critics · 18 79Players · 552

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