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Tom Clancy's Ghost Recon

Feb 09, 2003 24 years ago
Type Base game 2001 Genres AdventureShooterSimulatorStrategyTactical Companies Red Storm Entertainment · Developer · Ubi Soft Entertainment · Publisher Follow Log in to follow

The Red Army is back. Now that Russia's government has collapsed, a hardline leader is bent on taking over the republics. Enter Ghost Recon, an advanced, futuristic squad of U.S. Army soldiers. Unlike previous Rainbow Six games, the setting is much more focused on the military instead of anti-terrorist maneuvers. Next-generation inventory and weapons will give players a glimpse into the real U.S. Army "Land Warrior" program on which Ghost Recon is based.

What it’s like

Tom Clancy's Ghost Recon Breakpoint immerses players in a gritty, survival-focused tactical shooter experience set within the expansive and hostile Auroa Archipelago. As an elite 'Ghost' soldier stranded behind enemy lines, you must navigate dense jungles, snowy peaks, and rugged terrain while evading superior numbers. The core loop emphasizes realism and strategy over run-and-gun action; success relies on stealth, careful planning, squad coordination, and mastering a deep simulation of ballistics and gear management. While the premise involves reclaiming territory from a rogue AI-driven faction, the narrative is largely functional, serving as a backdrop for the intense combat encounters. The game offers significant depth through its weapon customization and tactical options, rewarding patience and methodical approaches to engagements.

Strong in CombatDifficulty / ChallengeGameplay / MechanicsSimulation / ManagementSystems Depth / Build Variety

Keep in mind The open-world structure can feel repetitive and disjointed due to a lack of meaningful variety in missions and objectives. Additionally, the heavy reliance on microtransactions for gear progression may frustrate players seeking a purely skill-based challenge without pay-to-win elements.

AI-generated from catalog data, informed by reviews from ign.com, ghostrecon.net, metacritic.com, gamersdecide.com, gamerant.com, techadvisor.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Nov 13, 200125 years ago
Mac Worldwide Full release Nov 01, 200224 years ago
Xbox Worldwide Full release Nov 11, 200224 years ago
PlayStation 2 Worldwide Full release Dec 01, 200224 years ago
Nintendo GameCube Worldwide Full release Feb 09, 200324 years ago

Reviews

68Critics · 3 74Players · 78

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