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Stealth Inc 2: A Game of Clones

Apr 20, 2016 10 years ago
Type Base game 2014 Genres AdventureIndiePlatformPuzzle Companies Curve Digital · Publisher · Carbon Games · Developer · Curve Studios · Developer · Curve Digital · Developer · NVIDIA Lightspeed Studios · Supporting Follow Log in to follow

In Stealth Inc 2, you play the role of a clone escaping a sinister and high-tech testing facility. Stealth Inc 2 tests both your brain and your reflexes over 60 varied levels linked together in a sprawling overworld. Death is never more than a few moments away, but one of the few advantages of being a clone is that death isn’t all that permanent. With no loading screens and no lives to worry about, players are encouraged to use their inevitable demise as a learning tool as they navigate lasers, homicidal robots and terrifying bosses in the ultimate hostile work environment

What it’s like

Stealth Inc 2 delivers a sleek, high-octane platforming experience defined by its minimalist aesthetic and precise mechanical execution. You navigate a sterile, hostile testing facility as an expendable clone, where death is merely a quick reset rather than a setback. The core loop emphasizes twitch-based reflexes and spatial awareness over complex narrative or character development. Levels are tightly designed puzzle-boxes requiring observation, timing, and stealth to bypass lethal traps and robotic guards. The game’s strength lies in its immediate feedback and fluid movement, creating a 'just one more try' addiction cycle. While the premise is thin, the atmosphere of cold, corporate dystopia is effectively conveyed through sharp visuals and sound design. It prioritizes mechanical purity and rhythmic challenge, offering a satisfying sense of mastery as you learn enemy patterns and optimize routes across its sprawling, interconnected world.

Strong in Gameplay / MechanicsPacingVisuals / ArtAtmosphere / MoodAudio / MusicDifficulty / ChallengePolish / PerformanceProgression / Replayability

Keep in mind The narrative is virtually non-existent, serving only as a thin justification for the gameplay loop. Players seeking deep story or complex character arcs will find it hollow, and the high difficulty may frustrate those who prefer relaxed exploration over precision-based trial-and-error.

AI-generated from catalog data, informed by reviews from metacritic.com, opencritic.com, trueachievements.com, nintendo-insider.com.

Screenshots

Releases

PlatformRegionTypeDate
Wii U Worldwide Full release Oct 30, 201412 years ago
Xbox One Worldwide Full release Apr 03, 201511 years ago
PlayStation 3 Worldwide Full release Apr 07, 201511 years ago
PlayStation 4 Worldwide Full release Apr 07, 201511 years ago
PlayStation Vita Worldwide Full release Apr 07, 201511 years ago
PC (Microsoft Windows) Worldwide Full release Apr 30, 201511 years ago
Windows Phone Worldwide Full release Nov 19, 201511 years ago
Android Worldwide Full release Apr 20, 201610 years ago

Reviews

70Critics · 5 79Players · 10

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