Invisible, Inc.
Jun 15, 2020 6 years ago
"Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life."
What it’s like
Invisible, Inc. delivers a tense, turn-based tactical espionage experience set in a dystopian cyberpunk future where megacorporations rule. You lead a small team of agents through procedurally generated corporate facilities to steal data and escape undetected. The core loop emphasizes planning over reaction; every move is calculated against vigilant security systems and AI patterns. The game excels in atmosphere, blending a sleek, minimalist aesthetic with a witty, dryly humorous narrative tone that pokes fun at corporate dystopia without losing its stakes. Progression is driven by unlocking new agents, gadgets, and abilities via a meta-progression system, offering significant build variety. While the story provides a loose framework for your missions, the true depth lies in the mechanical puzzle of movement, line-of-sight management, and resource allocation. The experience is defined by its crisp visuals, sharp writing, and the satisfying crunch of executing a perfect, silent infiltration.
Strong in Atmosphere / MoodGameplay / MechanicsProgression / ReplayabilitySystems Depth / Build VarietyVisuals / ArtAudio / MusicDifficulty / ChallengePacingPolish / PerformanceWriting / Dialogue
Keep in mind The game can be brutally punishing due to permadeath mechanics; losing an agent permanently may feel frustrating for players who prefer forgiving difficulty curves or narrative-driven experiences over mechanical mastery. Additionally, the heavy reliance on turn-based planning may not appeal to those seeking fast-paced action or immediate feedback loops.
AI-generated from catalog data, informed by reviews from metacritic.com, nintendolife.com, rockpapershotgun.com, gamespot.com, opencritic.com, en.wikipedia.org.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| Linux | Worldwide | Full release | May 12, 201511 years ago |
| Mac | Worldwide | Full release | May 12, 201511 years ago |
| PC (Microsoft Windows) | Worldwide | Full release | May 12, 201511 years ago |
| PlayStation 4 | Worldwide | Full release | Apr 19, 201610 years ago |
| iOS | Worldwide | Full release | Oct 06, 201610 years ago |
| Nintendo Switch | Worldwide | Full release | Jun 15, 20206 years ago |