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Invisible, Inc.

Jun 15, 2020 6 years ago
Console Launch Trailer 1 / 2
Type Base game 2015 Genres AdventureIndieStrategyTacticalTurn-based strategy (TBS) Companies Klei Entertainment · Publisher Follow Log in to follow

"Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life."

What it’s like

Invisible, Inc. delivers a tense, turn-based tactical espionage experience set in a dystopian cyberpunk future where megacorporations rule. You lead a small team of agents through procedurally generated corporate facilities to steal data and escape undetected. The core loop emphasizes planning over reaction; every move is calculated against vigilant security systems and AI patterns. The game excels in atmosphere, blending a sleek, minimalist aesthetic with a witty, dryly humorous narrative tone that pokes fun at corporate dystopia without losing its stakes. Progression is driven by unlocking new agents, gadgets, and abilities via a meta-progression system, offering significant build variety. While the story provides a loose framework for your missions, the true depth lies in the mechanical puzzle of movement, line-of-sight management, and resource allocation. The experience is defined by its crisp visuals, sharp writing, and the satisfying crunch of executing a perfect, silent infiltration.

Strong in Atmosphere / MoodGameplay / MechanicsProgression / ReplayabilitySystems Depth / Build VarietyVisuals / ArtAudio / MusicDifficulty / ChallengePacingPolish / PerformanceWriting / Dialogue

Keep in mind The game can be brutally punishing due to permadeath mechanics; losing an agent permanently may feel frustrating for players who prefer forgiving difficulty curves or narrative-driven experiences over mechanical mastery. Additionally, the heavy reliance on turn-based planning may not appeal to those seeking fast-paced action or immediate feedback loops.

AI-generated from catalog data, informed by reviews from metacritic.com, nintendolife.com, rockpapershotgun.com, gamespot.com, opencritic.com, en.wikipedia.org.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release May 12, 201511 years ago
Mac Worldwide Full release May 12, 201511 years ago
PC (Microsoft Windows) Worldwide Full release May 12, 201511 years ago
PlayStation 4 Worldwide Full release Apr 19, 201610 years ago
iOS Worldwide Full release Oct 06, 201610 years ago
Nintendo Switch Worldwide Full release Jun 15, 20206 years ago

Reviews

86Critics · 10 76Players · 71

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