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Dragon Age II

Mar 10, 2011 15 years ago
Type Base game 2011 Genres AdventureRole-playing (RPG) Companies Electronic Arts · Publisher · BioWare Mythic · Supporting · TransGaming Technologies · Supporting · BioWare Austin · Supporting · Mesopotamia Software · Supporting · BioWare Edmonton · Developer Follow Log in to follow

Dragon Age II is the sequel to Dragon Age: Origins and the second major game in the series. Like its predecessor, players can explore and engage in combat from a third-person perspective and will also encounter various companions who play major roles in the plot and gameplay. Depending on players' decisions and dialogue, a companion will either recognize the main character Hawke as a friend or a rival. The game adopts the wheel-based dialogue system, meaning short responses that reflect different tones and attitudes the player wishes to choose for Hawke. The combat system is quite similar to the one used in the previous Dragon Age game, though it has been noticeably sped up.

What it’s like

Dragon Age II condenses the epic scope of its predecessor into a focused, linear narrative set entirely within the city of Kirkwall. You play as Hawke, rising from refugee to influential figure through a series of high-stakes conflicts. The experience is defined by its intense character-driven storytelling; companions are not just party members but central figures whose relationships evolve dynamically based on your choices, creating a personal saga of friendship, rivalry, and betrayal. The tone is gritty, political, and often desperate, reflecting the city's decay and constant threats. While the gameplay shifts to faster, action-oriented real-time combat with cooldowns rather than tactical pausing, the core RPG mechanics remain solid. The game excels in atmosphere and audio design, immersing players in a vibrant yet dangerous urban fantasy world where every decision carries weight and echoes through the narrative.

Strong in CharactersSocial / RelationshipsAtmosphere / MoodAudio / MusicStory / NarrativeWriting / Dialogue

Keep in mind The game is notably shorter and less expansive than Dragon Age: Origins, offering limited exploration confined to a single city. Its pacing can feel rushed due to time jumps between acts, which may alienate players seeking a slow-burn, open-world RPG experience.

AI-generated from catalog data, informed by reviews from gametips.gg, ign.com, gamesradar.com, steamcommunity.com, saharafoley.com.

Screenshots

Releases

PlatformRegionTypeDate
Mac Worldwide Full release Mar 08, 201115 years ago
PC (Microsoft Windows) Worldwide Full release Mar 08, 201115 years ago
Xbox 360 Worldwide Full release Mar 08, 201115 years ago
PlayStation 3 Worldwide Full release Mar 10, 201115 years ago

Reviews

76Critics · 7 74Players · 678

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