← Browse

Command & Conquer 3: Kane's Wrath

Jun 23, 2008 18 years ago
Type Base game 2008 Genres Real Time Strategy (RTS)SimulatorStrategy Companies EA Los Angeles · Developer · Electronic Arts · Publisher · BreakAway Games · Developer Follow Log in to follow

In the name of Kane! The Command & Conquer series continues to thrive with Command & Conquer 3: Kane’s Wrath. As the expansion pack to the critically-acclaimed and fan favorite, Command & Conquer 3 Tiberium Wars, this Real-time Strategy (RTS) game returns to the Tiberium Universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. This story will be told through a new set of high-definition, live action video sequences starring a celebrity cast including Joe Kucan, playing the megalomaniac leader of the Brotherhood of Nod, alongside new talent Natasha Henstridge and Carl Lumbly. With your help, Commander, the Dark Messiah may rise again! Unprecedented Multi-decade Campaign – Kane returns as the centerpiece of an epic new single-player campaign. Experience a new story that spans 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. Facilitate the rise of the Brotherhood leading up to and beyond the events of Command & Conquer 3 Tiberium Wars

What it’s like

Kane’s Wrath delivers a visceral, high-octane RTS experience that doubles as a narrative expansion. You command the Brotherhood of Nod through a twenty-year timeline, shifting from desperate survival to overwhelming dominance. The campaign is structured around three distinct factions (Nod, GDI, and Scrin), each with unique units and abilities, encouraging varied tactical approaches rather than static strategies. The tone is campy yet serious, defined by Kane’s charismatic villainy and the series’ signature blend of dystopian sci-fi and over-the-top military action. Visually, it retains Tiberium Wars’ polished aesthetic, while the audio design—particularly the iconic FMV sequences and heavy metal soundtrack—amplifies the drama. Mechanically, it refines the core RTS loop with fast-paced combat and satisfying unit synergies, offering a dense, replayable suite of skirmishes that emphasize aggressive expansion and micro-management mastery.

Strong in Audio / MusicCombatGameplay / MechanicsProgression / ReplayabilityAtmosphere / MoodCharactersPacingStory / NarrativeSystems Depth / Build VarietyVisuals / Art

Keep in mind The single-player difficulty is notoriously unbalanced due to patches prioritizing multiplayer fairness, often making missions nearly impossible without community fixes. · It requires the base Tiberium Wars game to play, which may be a barrier for new players seeking a standalone experience.

AI-generated from catalog data, informed by reviews from en.wikipedia.org, metacritic.com, christcenteredgamer.com, gamesradar.com, retro-replay.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Mar 24, 200818 years ago
Xbox 360 Worldwide Full release Jun 23, 200818 years ago
Xbox One Worldwide Full release Jun 23, 200818 years ago

Reviews

77Critics · 3 80Players · 62

More like this