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Brütal Legend

Jun 12, 2013 13 years ago
Trailer 1 / 5
Type Base game 2009 Genres AdventureMusicReal Time Strategy (RTS)SimulatorStrategy Companies Double Fine Productions · Developer · Electronic Arts · Publisher Follow Log in to follow

Brütal Legend is an action-adventure that marries visceral action combat with open-world freedom. Set in a universe somewhere between Lord of the Rings and Spinal Tap, it’s a fresh take on the action/driving genre, which in this case is full of imitation cover bands, demons intent on enslaving humanity and Heavy metal tunes. Featuring the talents of comedian, actor and musician, Jack Black as super roadie Eddie Riggs, as well as cameos by some of the biggest names in metal music it's a wild ride in the belly of the beast that is not to be missed by gamers and Metalheads alike.

What it’s like

Brütal Legend is a high-octane love letter to heavy metal culture, blending third-person hack-and-slash combat with real-time strategy elements in a vibrant, open-world fantasy setting. You play as Eddie Riggs, a roadie transported to the 'Metalverse,' where geography is constructed from musical instruments and demons threaten humanity. The experience is defined by its sheer audacity: mountains of amplifiers, spiders weaving guitar strings, and a soundtrack featuring actual rock legends like Lemmy Kilmister and Ozzy Osbourne. Combat involves dual-wielding weapons and unleashing 'Rock Commands' that summon armies or unleash elemental fury, creating a satisfying loop of destruction and strategic resource management. The tone is irreverent, loud, and visually distinct, prioritizing style and thematic cohesion over mechanical innovation. While the narrative serves primarily as a vehicle for this aesthetic journey, the world-building and character interactions provide enough charm to keep players engaged throughout the campaign.

Strong in Atmosphere / MoodAudio / MusicCharactersCombatExploration / WorldVisuals / ArtWriting / Dialogue

Keep in mind The real-time strategy layer can feel clunky and unintuitive compared to dedicated RTS titles, often acting more as a distraction than a core strength. · Combat mechanics are somewhat generic 'hack-and-slash' fare that may feel repetitive after the initial novelty wears off.

AI-generated from catalog data, informed by reviews from metacritic.com, pcgamer.com, sketchesoftime.com, youtube.com, digit.in, steamcommunity.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Oct 13, 200917 years ago
Xbox 360 Worldwide Full release Oct 13, 200917 years ago
Linux Worldwide Full release Feb 26, 201313 years ago
PC (Microsoft Windows) Worldwide Full release Feb 26, 201313 years ago
Mac Worldwide Full release Jun 12, 201313 years ago

Reviews

80Critics · 6 73Players · 251

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