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The Walking Dead: Season Two - Episode 1: All That Remains

Oct 31, 2014 12 years ago
Type Base game 2013 Genres AdventurePoint-and-click Companies Telltale Games · Publisher Follow Log in to follow

With the loss of Lee Everett and almost everyone else she could call a friend bearing down on her mind, Clementine continues to make the best of a life that gives new meaning to pain. With only memories and a pack on her back, what will Clementine find next?

What it’s like

This opening chapter serves as an emotional bridge, thrusting Clementine into a world defined by loss and the heavy burden of survival. The experience is less about mechanical complexity and more about navigating a desolate landscape where every interaction carries weight. You explore environments that tell their own silent stories of collapse, piecing together clues through intuitive point-and-click mechanics. The core of the game lies in its narrative craftsmanship; dialogue choices feel consequential, shaping relationships and moral alignments rather than just unlocking branches. The tone is somber yet hopeful, focusing on the resilience of the human spirit amidst decay. Visually, the art style captures a gritty realism that enhances the mood, while the audio design immerses you in the silence between threats. It is a character-driven journey where empathy is your primary tool, demanding attention to detail and emotional investment over reflexive action.

Strong in Atmosphere / MoodCharactersSocial / RelationshipsStory / NarrativeWriting / DialogueAudio / MusicPacingPolish / PerformanceVisuals / Art

Keep in mind The gameplay mechanics are intentionally simple and linear, which may frustrate players seeking complex puzzles or robust action systems. Additionally, the heavy reliance on narrative pacing means there are long stretches of quiet exploration that might feel slow to those accustomed to constant stimulation.

AI-generated from catalog data.

Screenshots

Releases

PlatformRegionTypeDate
Mac Worldwide Full release Dec 17, 201313 years ago
PC (Microsoft Windows) Worldwide Full release Dec 17, 201313 years ago
iOS Worldwide Full release Dec 18, 201313 years ago
PlayStation 3 Worldwide Full release Dec 18, 201313 years ago
Xbox 360 Worldwide Full release Dec 18, 201313 years ago
PlayStation Vita Worldwide Full release Apr 22, 201412 years ago
PlayStation 4 Worldwide Full release Oct 21, 201412 years ago
Xbox One Worldwide Full release Oct 31, 201412 years ago

Reviews

80Critics · 5 80Players · 6

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