Star Wars: Battlefront II
Apr 06, 2006 20 years ago
Star Wars: Battlefront II is the sequel to Star Wars: Battlefront. It is a high-selling Star Wars video game following the many adventures of several characters. The two games are very similar, as both revolve around troopers from various factions fighting in different locales. Battlefront II, however, includes elements and missions from Star Wars: Episode III Revenge of the Sith, as well as enhanced aspects of gameplay including space combat and the ability to play as Jedi characters or other heroes. With brand new space combat, playable Jedi characters, and over 16 all new battlefronts, Star Wars Battlefront II gives you more ways than ever before to play the classic Star Wars battles any way you want.
What it’s like
Star Wars: Battlefront II delivers a visceral, arcade-style shooter experience that prioritizes spectacle and iconic fantasy over narrative depth. The game immerses players in massive, chaotic battles across diverse locales, blending ground-based infantry combat with thrilling space dogfights. A defining strength is the ability to play as Jedi and other heroes, introducing unique abilities that break standard shooter conventions while maintaining high-octane action. The atmosphere is electric, leveraging the franchise’s rich audio-visual identity to create memorable set-pieces from all six films. While the single-player campaign offers a structured progression through key moments, the true heart of the experience lies in its multiplayer modes and cooperative play. The mechanics are polished and responsive, rewarding quick reflexes and teamwork. It is less about complex strategy and more about the immediate thrill of wielding lightsabers or commanding starfighters in large-scale conflicts.
Strong in Atmosphere / MoodAudio / MusicCo-op / MultiplayerCombatGameplay / MechanicsCharactersPacingPolish / PerformanceSystems Depth / Build VarietyVisuals / Art
Keep in mind The single-player campaign relies heavily on familiar movie set-pieces rather than original storytelling, which may feel repetitive to those seeking narrative innovation. Additionally, the focus on arcade-style combat means it lacks the tactical depth found in military simulation shooters.
AI-generated from catalog data, informed by reviews from digitaltrends.com, hoganreviews.co.uk, empireonline.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | Oct 31, 200521 years ago |
| PlayStation 2 | Worldwide | Full release | Oct 31, 200521 years ago |
| Xbox | Worldwide | Full release | Oct 31, 200521 years ago |
| PlayStation Portable | Worldwide | Full release | Apr 06, 200620 years ago |