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Star Wars Battlefront II

Apr 23, 2018 8 years ago
Community Update Trailer 1 / 5
Type Base game 2017 Genres AdventureShooter Companies Motive Studios · Supporting · EA Digital Illusions CE · Developer · Electronic Arts · Publisher · Criterion Games · Supporting Follow Log in to follow

Star Wars Battlefront II is a first- and third-person shooter set across all three eras of the Star Wars saga. Players engage in large-scale ground and space battles using class-based soldiers, reinforcements, vehicles, and iconic heroes or villains from the franchise. Multiplayer modes span maps drawn from locations across the films, while a single-player campaign follows an original story set between Return of the Jedi and The Force Awakens. The game launched in 2017 amid a major loot box controversy that led to the removal of microtransactions and a complete overhaul of its progression system, after which it received years of free content updates that substantially expanded its offerings.

What it’s like

Star Wars Battlefront II delivers a visceral, high-octane fantasy of being a pivotal figure in the Galactic Civil War. The single-player campaign offers a compelling narrative arc that bridges the gap between eras, focusing on loyalty and identity within the Imperial ranks without revealing specific plot twists. Multiplayer gameplay is the true star, featuring large-scale battles across diverse maps from all three film trilogies. The combat feels weighty and responsive, blending class-based infantry tactics with spectacular vehicle warfare, including intense space dogfights. The atmosphere is unmatched, leveraging iconic locations and sound design to create an immersive Star Wars experience. While the core loop is refined and polished, exploration is linear, prioritizing structured objective modes over open-world discovery.

Strong in Atmosphere / MoodAudio / MusicCo-op / MultiplayerCombatGameplay / MechanicsProgression / ReplayabilityVisuals / ArtCharactersPacingPolish / PerformanceStory / NarrativeSystems Depth / Build Variety

Keep in mind The game lacks deep strategic complexity or build variety, relying on accessible, arcade-style combat that may feel shallow to simulationists. Progression can still feel grind-heavy for dedicated players despite the removal of pay-to-win mechanics, and the linear nature of maps limits spontaneous exploration.

AI-generated from catalog data, informed by reviews from metacritic.com, gamespot.com, monstercritic.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Nov 17, 20179 years ago
PlayStation 4 Worldwide Full release Nov 17, 20179 years ago
Xbox One Worldwide Full release Apr 23, 20188 years ago

Reviews

72Critics · 17 70Players · 548

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