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Retro City Rampage

Feb 06, 2014 13 years ago
No trailer available
Type Base game 2012 Genres AdventureArcadeIndiePuzzleRacingShooter Companies Vblank Entertainment · Developer Follow Log in to follow

Retro City Rampage is a downloadable action-adventure video game for WiiWare, Xbox Live Arcade, PlayStation Network and Microsoft Windows developed by Vblank Entertainment. It is a parody of retro games and '80s and '90s pop culture, as well as Grand Theft Auto and similar games. It was released on October 9, 2012, for PlayStation 3, PlayStation Vita, Microsoft Windows; on January 2, 2013, for Xbox Live Arcade; and on February 28, 2013, for WiiWare. Retro City Rampage was the last original game released for the WiiWare service globally until Deer Drive Legends was ported to the service the following November.

What it’s like

Retro City Rampage delivers a chaotic, self-referential sandbox experience that parodies the golden age of arcade gaming and '80s pop culture. Visually, it mimics the crisp, limited palette of early NES titles, creating a nostalgic yet absurd aesthetic. The core loop involves traversing an open city to complete whimsical missions, engage in frantic hand-to-hand brawls, and hijack vehicles, all while evading police notoriety. The writing is heavy with fourth-wall-breaking humor and meta-commentary, treating the player as an active participant in a joke rather than a character in a serious drama. Progression is driven by collecting hidden items and unlocking absurd side activities, such as minigames and vehicle customization. While the open-world structure encourages playful exploration and discovery, the underlying design often relies on trial-and-error difficulty spikes. The tone remains consistently lighthearted and goofy, prioritizing novelty and chaotic fun over narrative depth or mechanical precision.

Strong in Exploration / WorldVisuals / ArtAtmosphere / MoodAudio / MusicDifficulty / ChallengeGameplay / MechanicsProgression / Replayability

Keep in mind The game frequently substitutes genuine challenge with frustrating 'instadeath' mechanics and tedious memorization requirements, which can feel punitive rather than engaging. · Players seeking deep narrative immersion or polished, modern combat systems will likely find the shallow story and retro design quirks distracting.

AI-generated from catalog data, informed by reviews from honestgamers.com, gamesradar.com, gamezebo.com, eurogamer.net, gamespot.com, ign.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Oct 09, 201214 years ago
PlayStation 3 Worldwide Full release Oct 09, 201214 years ago
Xbox 360 Worldwide Full release Jan 02, 201314 years ago
PlayStation Vita Worldwide Full release Jan 16, 201314 years ago
Wii Worldwide Full release Feb 28, 201313 years ago
Nintendo 3DS Worldwide Full release Feb 06, 201413 years ago

Reviews

72Critics · 6 66Players · 16

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