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Grand Theft Auto: Vice City

Jan 29, 2013 14 years ago
Trailer 1 / 6
Type Base game 2002 Genres AdventureArcadeRacingShooter Companies Rockstar Games · Publisher · Rockstar Vienna · Supporting · Rockstar North · Developer · Take-Two Interactive · Publisher · TransGaming Inc. · Supporting Follow Log in to follow

In the year 1986, Tommy Vercetti is heavily indebted to his mafia superiors after a drug deal gone awry, but his dreams of taking over Vice City (based on Miami) push him down a different path. Featuring a wide variety of vehicles and weapons, radio stations playing hit songs from the era and an intense atmosphere, GTA: Vice City is an open-world sandbox satire of '80's Miami.

What it’s like

Grand Theft Auto: Vice City immerses you in a neon-drenched, satirical recreation of 1980s Miami, where the primary drive is establishing power through criminal enterprise. The experience is defined by its vibrant atmosphere and iconic soundtrack, which serves as a crucial narrative device rather than mere background noise. You navigate a tiered open world, transitioning from street-level turf wars to high-stakes corporate espionage, all while enjoying a diverse array of vehicles that each handle distinctly. The narrative structure focuses on Tommy Vercetti’s rise within the city’s underworld, balancing dark humor with a serious crime drama tone. While the core mechanics are straightforward arcade action, the joy lies in the freedom to explore the sprawling map, engage in chaotic police chases, and absorb the period-specific aesthetic. It is a polished, energetic sandbox that prioritizes mood and character charisma over complex systemic depth or realistic simulation.

Strong in Atmosphere / MoodAudio / MusicCharactersExploration / WorldCombatGameplay / MechanicsPacingStory / NarrativeVisuals / ArtWriting / Dialogue

Keep in mind The narrative structure can feel disjointed, with abrupt shifts between story phases that may dilute emotional investment compared to more cohesive modern titles. Additionally, the game shows its age in mission design, relying heavily on repetitive fetch and escort tasks that lack the variety found in later entries.

AI-generated from catalog data, informed by reviews from reddit.com, ign.com, klardendum.com, honestgamers.com, oldgamehermit.com, vgtimes.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Jan 04, 200819 years ago
Mac Worldwide Full release Aug 25, 201115 years ago
PlayStation 3 Worldwide Full release Jan 29, 201314 years ago
PlayStation 2 Worldwide Full release Exact dateno date yet

Reviews

94Critics · 4 87Players · 3082

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