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Resident Evil 6

Mar 21, 2013 13 years ago
Trailer 1 / 2
Type Base game 2012 Genres AdventureShooter Companies QLOC · Supporting · Capcom · Publisher Follow Log in to follow

Resident Evil 6 is the ninth video game installment in the Resident Evil series. It continues the struggle against zombies infected by the new highly virulent C-virus. The game uses the same over-the-shoulder view as Resident Evil 4 and Resident Evil 5, however with a new gameplay mechanic that allows players to slowly move while shoot. Players can select between three scenarios featuring multiple characters and intertwined storylines, and within these scenarios both stories and action cross paths. At key moments during the game, up to four players can join together online to tackle a specific situation, with some stages seeing the usual partnerships swapped to further increase the depth of gameplay.

What it’s like

Resident Evil 6 is a sprawling, cinematic action-horror spectacle that prioritizes high-octane set pieces over traditional survival tension. The experience unfolds across multiple intertwined campaigns featuring iconic protagonists, shifting between war-torn battlefields and urban chaos. Gameplay emphasizes fluid, cover-based third-person shooting with regenerating health, marking a significant departure from the series' slower, resource-scarce roots. Players navigate linear but visually impressive stages filled with environmental hazards, quick-time events, and intense boss encounters. The tone is consistently dramatic and blockbuster-oriented, aiming for adrenaline-fueled excitement rather than psychological dread. While the narrative structure offers variety through different character perspectives, the writing often serves the action sequences. The inclusion of seamless co-op allows friends to tackle these chaotic scenarios together, enhancing the sense of scale and shared chaos.

Strong in Co-op / MultiplayerCombatGameplay / MechanicsProgression / ReplayabilityVisuals / Art

Keep in mind The heavy reliance on scripted set pieces and quick-time events can feel repetitive and artificial, undermining player agency. · Tone inconsistency between horror roots and action-movie spectacle may alienate purists seeking genuine survival horror tension.

AI-generated from catalog data, informed by reviews from ign.com, t3.com, gamesradar.com, metacritic.com, gamespot.com, gamerant.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Oct 04, 201214 years ago
Xbox 360 Worldwide Full release Oct 04, 201214 years ago
PC (Microsoft Windows) Worldwide Full release Mar 21, 201313 years ago

Reviews

64Critics · 12 65Players · 544

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