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Resident Evil 5

Sep 17, 2009 17 years ago
Type Base game 2009 Genres AdventureShooter Companies Mercenary Technology · Supporting · Capcom · Publisher · K2 · Supporting Follow Log in to follow

Resident Evil 5 is the seventh video game in the Resident Evil series. It features similar gameplay to Resident Evil 4 utilizing the same over the shoulder view, but this time the environment plays a significant role. The player is now dependent on his partner more than in older games. When the partner's health bar drop down to 0, he will enter the dying stage where the health bar will flash red and gradually lower as he stays like this. Resident Evil 5 also features new types of enemies called Majini and mostly are of African descent.

What it’s like

Resident Evil 5 is a high-octane action-horror experience that prioritizes cooperative gameplay over traditional survival horror tension. Set in the sun-drenched savannas of Kijuju, the narrative follows Chris Redfield and his partner Sheva Alomar as they dismantle a bioterrorist cult. The tone is cinematic and intense, leaning heavily into spectacle rather than psychological dread. Structurally, it is a linear campaign divided into distinct chapters, emphasizing real-time combat against hordes of Majini enemies. The core appeal lies in its tight over-the-shoulder shooting mechanics, strategic dismemberment, and seamless co-op integration, where player synergy is essential for survival. While the plot serves as a vehicle for set pieces, the writing is functional rather than profound. The experience feels like an adrenaline-fueled thriller with polished combat loops, memorable boss encounters, and a strong emphasis on shared action, making it a standout entry for players who enjoy dynamic, partner-driven shooters.

Strong in Co-op / MultiplayerCombatGameplay / MechanicsAudio / MusicCharactersDifficulty / ChallengePacingPolish / PerformanceSocial / RelationshipsVisuals / Art

Keep in mind The linear structure and heavy focus on action combat may disappoint fans of the series' classic exploration-heavy or atmospheric horror roots. · Single-player mode can feel unbalanced due to AI companion limitations, making the game significantly more enjoyable in co-op.

AI-generated from catalog data, informed by reviews from reddit.com, ign.com, gamespot.com, metacritic.com, dotesports.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Mar 13, 200917 years ago
Xbox 360 Worldwide Full release Mar 13, 200917 years ago
PC (Microsoft Windows) Worldwide Full release Sep 17, 200917 years ago

Reviews

78Critics · 15 74Players · 794

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