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Puzzle Quest 2

Dec 09, 2010 16 years ago
No trailer available
Type Base game 2010 Genres PuzzleRole-playing (RPG)StrategyTurn-based strategy (TBS) Companies D3 Publisher · Publisher · Infinite Interactive · Developer Follow Log in to follow

Puzzle Quest 2 is a video game developed by Infinite Interactive for the Nintendo DS, Xbox Live Arcade, iOS, Android, Windows Phone 7, and Microsoft Windows. It was released on June 22, 2010 by D3 Publisher. It is the sequel to Puzzle Quest: Challenge of the Warlords, and like its predecessor, it combines role-playing with strategy and puzzle elements. It uses a competitive, Bejeweled-style, "match three game" playfield to simulate combat and other activities common to role-playing games.

What it’s like

Puzzle Quest 2 delivers a seamless fusion of turn-based RPG progression and match-three puzzle mechanics. The experience centers on navigating an isometric world where every encounter—be it combat, spellcasting, or resource gathering—is resolved through strategic gem matching. A key evolution from its predecessor is the introduction of action icons, allowing players to combine symbols for physical weapon attacks alongside traditional magic spells, adding tactical variety to battles. The game features a streamlined campaign structure with branching paths and diverse missions, encouraging exploration without overwhelming complexity. While the narrative serves primarily as a framework for character growth and item acquisition rather than deep literary engagement, the core loop remains highly addictive. The polished interface and accessible design make it suitable for casual players, yet the underlying strategy offers enough depth to satisfy fans of tactical RPGs seeking a unique, puzzle-driven adventure.

Strong in Gameplay / MechanicsCo-op / MultiplayerCombatPolish / PerformanceProgression / Replayability

Keep in mind The narrative is thin and serves mainly as a vehicle for gameplay, which may disappoint players seeking deep story immersion. Some users find that late-game progression can feel repetitive, turning puzzle solving into a grinding exercise rather than a strategic challenge.

AI-generated from catalog data, informed by reviews from metacritic.com, steambase.io, commonsensemedia.org, reddit.com, neoteo.com.

Screenshots

Releases

PlatformRegionTypeDate
Nintendo DS Worldwide Full release Jun 22, 201016 years ago
Xbox 360 Worldwide Full release Jun 30, 201016 years ago
Linux Worldwide Full release Aug 12, 201016 years ago
PC (Microsoft Windows) Worldwide Full release Aug 12, 201016 years ago
Android Worldwide Full release Oct 26, 201016 years ago
Windows Phone Worldwide Full release Nov 09, 201016 years ago
iOS Worldwide Full release Dec 09, 201016 years ago

Reviews

81Critics · 8 64Players · 13

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