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No More Heroes 2: Desperate Struggle

Jun 09, 2021 5 years ago
Type Base game 2010 Genres AdventureHack and slash/Beat 'em up Companies Grasshopper Manufacture · Developer · Rising Star Games · Publisher · Marvelous Entertainment · Publisher · Marvelous · Publisher · Marvelous Europe Ltd. · Publisher · XSEED Games · Publisher · Engine Software · Supporting Follow Log in to follow

No More Heroes 2: Desperate Struggle continues the tale of punk anti-hero Travis Touchdown, the Japanese anime Otaku, and pro wrestling-obsessed assassin. Travis finds himself at the bottom of the UAA (United Assassins Association) rankings and must wage war to become the No. 1 assassin once again. The follow-up to the popular No More Heroes will offer fans infectious, fun gameplay that allows you to wield not just one, but two swords and face multiple bosses simultaneously in bigger-than-ever boss battles.

What it’s like

No More Heroes 2 is a hyper-stylized action-adventure that prioritizes chaotic fun and satirical flair over narrative depth. You control Travis Touchdown, a down-on-his-luck assassin striving to reclaim his title through a series of absurd, high-octane duels. The experience is defined by its relentless energy, blending hack-and-slash mechanics with a self-aware, pop-culture-drenched tone that never takes itself seriously. While the core loop remains consistent with its predecessor, the game streamlines the action into something faster and more aggressive, emphasizing flashy combos and over-the-top boss encounters. The writing is sharp and witty, delivering memorable one-liners that complement the dark humor and anime-inspired aesthetic. It is a love letter to otaku culture and B-movie tropes, offering a visceral, adrenaline-fueled ride where style is paramount. The structure is linear but punctuated by variety in combat scenarios, ensuring the spectacle never dulls despite the repetitive premise.

Strong in Atmosphere / MoodAudio / MusicCharactersCombatGameplay / MechanicsWriting / DialogueDifficulty / ChallengePacingPolish / PerformanceStory / NarrativeVisuals / Art

Keep in mind The narrative is intentionally shallow and serves primarily as a vehicle for jokes; players seeking emotional investment or complex plotting will find it lacking. · Combat depth is limited to flashy execution rather than strategic build variety, which may feel simplistic to hardcore action enthusiasts.

AI-generated from catalog data, informed by reviews from gamesradar.com, metacritic.com, opencritic.com, ign.com, nintendo-insider.com.

Screenshots

Releases

PlatformRegionTypeDate
Wii Worldwide Full release Jan 26, 201017 years ago
Nintendo Switch Worldwide Full release Oct 28, 20206 years ago
PC (Microsoft Windows) Worldwide Full release Jun 09, 20215 years ago

Reviews

79Critics · 7 80Players · 71

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