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Mirror's Edge Catalyst

Jun 10, 2016 10 years ago
I Am Faith: Story Trailer 1 / 6
Type Base game 2016 Genres AdventurePlatform Companies Electronic Arts · Publisher · EA Digital Illusions CE · Developer Follow Log in to follow

Mirror's Edge Catalyst is an action-adventure game and the reboot to Mirror's Edge. The story in the game explores the past of the protagonist Faith. Like in the previous game, the main gameplay in Mirror's Edge Catalyst involves traversing the city using parkour to reach certain objectives. Unlike the linear levels in Mirror's Edge, Mirror's Edge Catalyst features an open-world free-roaming environment. Combat has been overhauled and emphasized compared to the first game and Catalyst no longer allows the player to use weapons, instead focusing on melee attacks.

What it’s like

Mirror's Edge Catalyst reimagines the original’s kinetic vision within a sprawling, sun-drenched open world. The experience is defined by fluid first-person parkour, where momentum is your primary tool for traversal and survival. You navigate Glass City’s stark white architecture and gritty underbelly as Faith, uncovering a conspiracy through fragmented narrative elements rather than heavy exposition. The tone is sleek, urgent, and visually striking, relying on color-coded guidance to direct flow. While the core movement remains exhilarating, the open-world structure introduces repetitive collectibles and side activities that dilute the tight pacing of the original. Combat is present but feels secondary to running, often clashing with the game's emphasis on speed. It is a sensory-driven journey where mastering the environment’s geometry provides the true satisfaction.

Strong in Atmosphere / MoodGameplay / MechanicsVisuals / ArtAudio / MusicDifficulty / ChallengeExploration / WorldPacingProgression / Replayability

Keep in mind The open-world design introduces repetitive fetch quests and activities that can break the momentum of the core parkour loop. The combat system is generally considered shallow and awkward compared to the fluidity of the movement mechanics.

AI-generated from catalog data, informed by reviews from gamesradar.com, metacritic.com, pcgamer.com, reddit.com, ign.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Jun 07, 201610 years ago
Xbox One Worldwide Full release Jun 07, 201610 years ago
PlayStation 4 Worldwide Full release Jun 10, 201610 years ago

Reviews

69Critics · 27 70Players · 295

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