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Transistor

Nov 01, 2018 8 years ago
Launch Trailer 1 / 3
Type Base game 2014 Genres AdventureIndieRole-playing (RPG)StrategyTurn-based strategy (TBS) Companies Supergiant Games · Publisher Follow Log in to follow

Transistor is an action role-playing game presented from an isometric perspective. Players control Red, a singer in the city of Cloudbank, as she wields a greatsword-like weapon called the Transistor against robotic enemies known as the Process. Combat can be played in real-time or paused using a planning mode called Turn(), which allows queuing actions for execution in a burst. Powers called Functions can be equipped in active slots, used as upgrades to augment other Functions, or placed in passive slots for persistent effects. With 16 total Functions available, the system encourages experimentation with different combinations across multiple playthroughs.

What it’s like

Transistor delivers a polished, atmospheric action-RPG experience set in the decaying cyberpunk metropolis of Cloudbank. You play as Red, a singer who wields a sentient, shape-shifting weapon to uncover the truth behind her near-death and the city's oppressive regime. The narrative is driven by a charismatic narrator and a mysterious, invented language that adds layers of intrigue without relying on exposition dumps. Mechanically, the game excels with its unique 'Turn()' mode, allowing players to pause real-time combat to strategically queue actions, creating a satisfying blend of reflexes and tactical planning. The art style is distinctively vibrant and painterly, complemented by an exceptional soundtrack that mirrors the protagonist's musical background. While the linear structure limits open-world exploration, the tight level design and deep customization of 'Functions' ensure that every encounter feels fresh and rewarding.

Strong in Atmosphere / MoodAudio / MusicCombatGameplay / MechanicsPolish / PerformanceStory / NarrativeVisuals / ArtWriting / DialogueCharactersPacingProgression / ReplayabilitySystems Depth / Build Variety

Keep in mind The linear, corridor-based level design may feel restrictive to players seeking expansive open worlds or sandbox freedom. · The invented language used by characters can be a barrier for some, though subtitles are provided; those preferring traditional dialogue-heavy narratives might find the mystery slightly distancing.

AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, pcgamer.com, middleofnowheregaming.com, funcurve.com, nintendoworldreport.com.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release May 20, 201412 years ago
Mac Worldwide Full release May 20, 201412 years ago
PC (Microsoft Windows) Worldwide Full release May 20, 201412 years ago
PlayStation 4 Worldwide Full release May 21, 201412 years ago
iOS Worldwide Full release Jun 11, 201511 years ago
Nintendo Switch Worldwide Full release Nov 01, 20188 years ago

Reviews

85Critics · 12 83Players · 474

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