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Metro Redux

Jan 01, 2024 3 years ago
Uncovered Trailer 1 / 2
Type Base game 2014 Genres Role-playing (RPG)Shooter Companies Deep Silver · Publisher · Koch Media · Publisher · 4A Games · Developer Follow Log in to follow

Metro Redux is the ultimate double game collection, including the definitive versions of both Metro 2033 and Metro: Last Light, each rebuilt in the latest and greatest iteration of the 4A Engine for next-gen consoles and PC. For the first time, console owners can expect smooth 60FPS gameplay and state of the art visuals that were once only available on high-end PC hardware. Newcomers to the series will get the chance to experience two of the finest story-driven shooters of all time in one vast package; an epic adventure combining gripping survival horror, exploration and tactical combat and stealth. Fans of the original games will find the unique world of Metro transformed with incredible new lighting, physics and dynamic weather effects, as well as a host of gameplay improvements and new features.

What it’s like

Metro Redux delivers a claustrophobic, immersive journey through the post-nuclear ruins of Moscow’s subway system. The experience is defined by its oppressive atmosphere and survival-horror sensibilities, where resource scarcity forces cautious, tactical engagement rather than run-and-gun action. You navigate pitch-black tunnels illuminated only by your flashlight, managing oxygen levels and crafting ammunition from scrap. The narrative unfolds through a linear, chapter-based structure that prioritizes environmental storytelling and mood over exposition. While the core mechanics involve stealth and limited combat, the true strength lies in the world-building; every corner feels dangerous and lived-in. The remaster enhances this with stunning lighting, dynamic weather, and smooth 60FPS performance, making the haunting beauty of the metro stations and the terror of the surface equally palpable.

Strong in Atmosphere / MoodAudio / MusicPolish / PerformanceStory / NarrativeVisuals / ArtDifficulty / ChallengeGameplay / MechanicsPacingProgression / ReplayabilityWriting / Dialogue

Keep in mind The linear level design can feel repetitive after several hours, and the combat encounters are often criticized for being unbalanced or relying on scripted sequences rather than emergent gameplay. Additionally, the pacing is deliberately slow and tense, which may frustrate players seeking fast-paced action or open-world freedom.

AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, nintendolife.com, gamespot.com, digitaltrends.com, gamesradar.com.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release Aug 25, 201412 years ago
Mac Worldwide Full release Aug 25, 201412 years ago
Xbox One Worldwide Full release Aug 26, 201412 years ago
PC (Microsoft Windows) Worldwide Full release Aug 29, 201412 years ago
PlayStation 4 Worldwide Full release Aug 29, 201412 years ago
Xbox Series X|S Worldwide Full release Jan 10, 20225 years ago
Nintendo Switch Worldwide Full release Jan 01, 20243 years ago

Reviews

83Critics · 10 83Players · 153

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