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Metal Gear Rising: Revengeance

Sep 26, 2014 12 years ago
Trailer 1 / 6
Type Base game 2013 Genres AdventureHack and slash/Beat 'em upShooterStrategy Companies PlatinumGames · Developer · Konami · Publisher · XAX Entertainment · Supporting Follow Log in to follow

Developed by Kojima Productions and PlatinumGames, Metal Gear Rising: Revengeance takes the renowned Metal Gear franchise into exciting new territory with an all-new action experience. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who uses his High Frequency katana blade to cut through any thing that stands in his vengeful path! A huge success on both Xbox 360 and PlayStation3, Metal Gear Rising: Revengeance comes to PC with all the famed moves and action running within a beautifully-realized HD environment. This new PC version includes all three DLC missions: Blade Wolf, Jetstream, and VR Missions, in addition to all customized body upgrades for Raiden, including: White Armor, Inferno Armor, Commando Armor, Raiden’s MGS4 body, and the ever-popular Cyborg Ninja. "CUTSCENES" option added to the Main Menu. Play any and all cutscenes. "CODECS" option added to the Main Menu. Play all and any codec conversation scenes. Menu option added to the CHAPTER Menu enabling user to play only the Boss battles. "GRAPHIC OPTIONS" added to the OPTIONS Menu. Modify resolution, anti-aliasing, etc. There is an option reading "ZANGEKI" that will modify the amount of cuts you can make.

What it’s like

Metal Gear Rising: Revengeance is a high-octane action spectacle that prioritizes visceral combat over the franchise’s traditional stealth mechanics. You play as Raiden, a cyborg ninja engaged in a fast-paced campaign against rogue PMC forces. The core experience revolves around 'Blade Mode,' a mechanic allowing precise dismemberment of enemies in slow motion, creating a rhythmic, dance-like flow where parrying and cutting are paramount. The narrative is a political thriller filled with ideological debates and absurdity, delivered through over-the-top cutscenes and memorable villains. While the plot can be melodramatic, the tone remains consistently intense and stylish. The game features linear levels designed for verticality and speed, punctuated by spectacular boss battles that test your mastery of the combat system rather than exploration.

Strong in Audio / MusicCombatGameplay / MechanicsPacingAtmosphere / MoodCharactersDifficulty / ChallengePolish / PerformanceProgression / ReplayabilityStory / NarrativeVisuals / Art

Keep in mind The narrative relies heavily on campy dialogue and political jargon that may feel dated or overly serious to some players. Additionally, the combat, while deep, can become repetitive due to its singular focus on swordplay without varied movement mechanics.

AI-generated from catalog data, informed by reviews from ign.com, catholicgamereviews.com, metacritic.com, edmond-wu0895.medium.com, honestgamers.com, gamesradar.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Feb 19, 201313 years ago
Xbox 360 Worldwide Full release Feb 19, 201313 years ago
PC (Microsoft Windows) Worldwide Full release Jan 09, 201413 years ago
Mac Worldwide Full release Sep 26, 201412 years ago

Reviews

85Critics · 17 80Players · 532

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