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Marvel vs. Capcom: Infinite

Sep 19, 2017 9 years ago
E3 2017 Trailer 1 / 8
Type Base game 2017 Genres Fighting Companies Capcom · Publisher Follow Log in to follow

Marvel vs. Capcom: Infinite will feature a variety of exciting and accessible single player modes and rich multi-player content for new players and longtime fans alike. In addition to single player Arcade, Training and Mission modes, a visually stunning and immersive cinematic Story Mode will put players at the center of both universes as they battle for survival against a sinister new threat. Marvel vs. Capcom: Infinite is being built to highlight a combination of iconic locations and fan favorite characters from both universes, including Captain Marvel and Iron Man from the Marvel side, and Ryu and Mega Man X from Capcom.

What it’s like

Marvel vs. Capcom: Infinite delivers high-octane, chaotic tag-team combat that prioritizes speed and spectacle over tactical nuance. The experience is defined by its massive roster of iconic crossover characters, allowing players to create dynamic teams from both Marvel and Capcom universes. While the story mode provides a cinematic backdrop for these clashes, it serves primarily as a vehicle for character introductions rather than deep narrative engagement. The core appeal lies in the visceral satisfaction of executing complex combos and managing team synergies in real-time battles. The game features a steep learning curve, rewarding mastery with intense, fast-paced duels that feel both accessible to newcomers and deeply satisfying for veterans. Although the visual presentation is often criticized for its cluttered aesthetic, the underlying mechanical depth ensures that every match remains engaging. The multiplayer component stands out as the definitive way to experience the game's chaotic energy.

Strong in Co-op / MultiplayerCombatGameplay / MechanicsSystems Depth / Build VarietyCharactersDifficulty / ChallengePacingProgression / Replayability

Keep in mind The visual style is frequently described as cluttered and aesthetically unappealing, which may deter players who prioritize art direction. · Launch balance issues and the controversial Auto Combo system can create friction for competitive purists seeking precise control.

AI-generated from catalog data, informed by reviews from gamespot.com, pcgamer.com, metacritic.com, ign.com, egmnow.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Sep 19, 20179 years ago
PlayStation 4 Worldwide Full release Sep 19, 20179 years ago
Xbox One Worldwide Full release Sep 19, 20179 years ago

Reviews

69Critics · 21 73Players · 50

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