Kingdoms of Amalur: Reckoning
Feb 10, 2012 15 years ago
Kingdoms of Amalur: Reckoning is an epic, open-world role-playing game set in Amalur, a mysterious and magical new fantasy world created by New York Times best-selling author R. A. Salvatore. Brought to life visually through the trademark visceral style of renowned artist and Spawn creator Todd McFarlane, Reckoning brings a new level of intense action combat to the RPG genre.
What it’s like
Kingdoms of Amalur: Reckoning delivers a visceral, high-octane fantasy experience where fluid, combo-driven combat takes center stage. The game unfolds in a vibrant open world filled with diverse realms to explore, rewarding curiosity with substantial loot and character progression. While the narrative provides a solid epic fantasy backdrop, it serves primarily as a vehicle for action rather than deep emotional engagement. The art style, characterized by Todd McFarlane’s distinctive aesthetic, creates a unique visual identity that stands out from standard medieval tropes. Progression feels satisfying as players customize their Fates (classes) and build complex combat styles. However, the experience is occasionally hampered by technical inconsistencies and a world that can feel repetitive in its design. It is best enjoyed as a pure action-RPG playground where mastering movement and attack chains offers the primary reward, rather than seeking narrative complexity or polished execution.
Strong in CombatGameplay / MechanicsExploration / WorldPacingProgression / ReplayabilitySystems Depth / Build VarietyVisuals / Art
Keep in mind The game suffers from noticeable technical issues and a somewhat generic open-world structure that lacks meaningful variety in exploration. · Narrative depth is minimal; players seeking complex storytelling or deep character relationships may find the plot forgettable.
AI-generated from catalog data, informed by reviews from ign.com, godisageek.com, thegamer.com, aginggamer.net, hardcoregamer.com, denofgeek.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | Feb 07, 201215 years ago |
| Xbox 360 | Worldwide | Full release | Feb 07, 201215 years ago |
| PlayStation 3 | Worldwide | Full release | Feb 10, 201215 years ago |