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Ghost of Tsushima

Nov 12, 2020 6 years ago
PGW17 Trailer 1 / 6
Type Base game 2020 Genres AdventureHack and slash/Beat 'em upRole-playing (RPG) Companies Sony Interactive Entertainment · Publisher · Sucker Punch Productions · Developer Follow Log in to follow

Uncover the hidden wonders of Tsushima in this open-world action adventure. Forge a new path and wage an unconventional war for the freedom of Tsushima. Challenge opponents with your katana, master the bow to eliminate distant threats, develop stealth tactics to ambush enemies in order to win over the mongols.

What it’s like

Ghost of Tsushima offers a visually breathtaking journey through feudal Japan, defined by its stunning art direction and immersive atmosphere. The experience centers on a lone samurai’s moral evolution as he abandons rigid honor codes to adopt the shadowy tactics of an assassin against an overwhelming Mongol invasion. Combat is the core strength, featuring fluid, rhythmic katana duels that emphasize precision and stance-switching rather than complex build variety. Exploration is rewarding but follows a familiar open-world structure, filled with side activities and landmarks that encourage wandering through beautifully rendered landscapes. The narrative provides emotional weight through personal stakes and cultural themes of duty versus survival, though the writing remains somewhat conventional. Audio design complements the visuals perfectly, creating a cohesive aesthetic experience. While the stealth mechanics feel secondary to the direct combat, the overall package is polished and engaging, prioritizing atmospheric immersion and satisfying action over deep systemic complexity or narrative innovation.

Strong in Atmosphere / MoodAudio / MusicCombatExploration / WorldVisuals / ArtCharactersGameplay / MechanicsPacingPolish / PerformanceProgression / ReplayabilityStory / Narrative

Keep in mind The open-world design relies on predictable, checklist-style objectives that may feel repetitive to players seeking organic exploration. Stealth mechanics are present but often viewed as less refined than the primary combat system.

AI-generated from catalog data, informed by reviews from reddit.com, ign.com, letstalkabout-blog.com, epiloguegaming.com, metacritic.com, juicygamereviews.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 4 Worldwide Full release Jul 17, 20206 years ago
PlayStation 5 Worldwide Full release Nov 12, 20206 years ago

Reviews

92Critics · 12 88Players · 1063

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