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Far Cry 3

Nov 30, 2012 14 years ago
E3 Trailer 1 / 6
Type Base game 2012 Genres AdventureShooter Companies Ubisoft Montreal · Developer · Massive Entertainment · Supporting · Ubisoft Shanghai · Supporting · Ubisoft Entertainment · Publisher Follow Log in to follow

Explore an island playground as stunningly beautiful as it is diverse – from mountain ranges to swampy grasslands and white sandy beaches. Fight your way through the island’s towns, temples, river ports and more. Encounter a diverse and realistic cast of characters, including one of Far Cry’s most notorious villains: Vaas Montenegro. Dive into this deep and enriching story where morals are questionable and hope is all but abandoned.

What it’s like

Far Cry 3 is a visceral open-world shooter defined by its stark contrast between tropical paradise and psychological horror. Players navigate a lush, diverse island environment where exploration reveals both breathtaking beauty and savage anarchy. The experience centers on a protagonist’s descent into violence, framed by a morally ambiguous narrative that questions the nature of heroism and sanity. While the story relies on familiar tropes, it is elevated by exceptional character work, particularly in its iconic antagonist who becomes a cultural touchstone. Gameplay offers robust freedom through stealth, sniping, and chaotic firefights, supported by a satisfying progression loop involving crafting and weapon upgrades. The atmosphere is thick with tension, blending serene landscapes with sudden, brutal encounters. Although the plot can feel inconsistent or clichéd at times, the emotional weight of the character arcs and the immersive world design create a memorable, if flawed, adventure that prioritizes player agency and atmospheric immersion over narrative polish.

Strong in Atmosphere / MoodCharactersExploration / WorldAudio / MusicCombatGameplay / MechanicsProgression / ReplayabilityStory / NarrativeVisuals / Art

Keep in mind The narrative often falls back on generic 'tribal' stereotypes, which may feel reductive to some players. Additionally, the online connectivity requirements can cause interruptions, and the story pacing suffers from uneven tonal shifts between serious drama and open-world silliness.

AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, pcgamer.com, reddit.com, gamespot.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Nov 28, 201214 years ago
Xbox 360 Worldwide Full release Nov 28, 201214 years ago
PlayStation 3 Worldwide Full release Nov 30, 201214 years ago

Reviews

90Critics · 15 83Players · 2185

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