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Far Cry 2

Oct 24, 2008 18 years ago
Launch Trailer 1 / 3
Type Base game 2008 Genres AdventureShooter Companies Ubisoft Montreal · Developer · Ubisoft Entertainment · Publisher Follow Log in to follow

A civil war has swept through the country and you're caught in the middle of it. Track down the person at the forefront of the fighting, a ruthless arms dealer known only as "The Jackal". As you undertake deadly missions and form fragile alliances with conflicting rebel groups, one thing becomes clear - the Jackal is hunting you too.

What it’s like

Far Cry 2 offers a gritty, unforgiving sandbox experience set in a fictional African civil war. Rather than a traditional hero's journey, you play as a mercenary hunting 'The Jackal,' an arms dealer whose influence fuels the conflict. The narrative is driven by systemic interactions rather than scripted cutscenes; your reputation shifts dynamically based on which of two rival factions you assist or betray. This creates a unique, emergent story where alliances are fragile and consequences feel real. The tone is bleak and immersive, emphasizing the futility and chaos of war through mechanics like malaria attacks, weapon jamming, and persistent enemies who remember your past actions. Exploration is key, with a vast open world that rewards stealth and strategy over brute force. While the plot itself is somewhat abstract, the emotional weight comes from the gameplay loop: surviving in a hostile environment where every decision carries significant risk and no choice is truly 'wrong,' only strategically different.

Strong in Atmosphere / MoodDifficulty / ChallengeExploration / WorldAudio / MusicCombatGameplay / MechanicsSimulation / ManagementStory / NarrativeSystems Depth / Build Variety

Keep in mind The game is notoriously difficult due to permadeath mechanics and aggressive enemy AI that can flank you relentlessly; it may frustrate players seeking power fantasies. Additionally, the lack of hand-holding and frequent technical bugs can break immersion for those expecting a polished, linear narrative experience.

AI-generated from catalog data, informed by reviews from pcgamer.com, metacritic.com, gamesradar.com, reddit.com, ign.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Oct 21, 200818 years ago
Xbox 360 Worldwide Full release Oct 21, 200818 years ago
PC (Microsoft Windows) Worldwide Full release Oct 24, 200818 years ago

Reviews

58Critics · 6 72Players · 553

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