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Doom Eternal

Jun 29, 2021 5 years ago
Trailer 1 / 8
Type Base game 2020 Genres Shooter Companies Panic Button Games · Supporting · Bethesda Softworks · Publisher · id Software · Developer Follow Log in to follow

Doom Eternal is a first-person shooter developed by id Software and the sequel to Doom (2016). Players control the Doom Slayer as he fights to end a demonic invasion of Earth. Combat is built around aggressive resource management, where health, armor, and ammo are gained by executing, igniting, or chainsawing enemies. The game introduces platforming segments, destructible enemy weak points, an expanded weapon arsenal, and a multiplayer mode called Battlemode, where one player-controlled Slayer fights two player-controlled demons.

What it’s like

Doom Eternal is a high-octane symphony of violence where speed is your primary survival tool. The experience centers on aggressive, rhythmic combat that demands constant movement and precise resource management; you must chain executions and environmental kills to sustain health and ammo while navigating fast-paced arenas. The tone is relentlessly intense, blending heavy metal aesthetics with visceral gore and a sense of unstoppable power. Structurally, the game layers complex mechanical systems over familiar FPS foundations, introducing platforming elements and destructible weak points that deepen the tactical engagement without slowing the momentum. Visually and audibly, it is a masterpiece of sensory overload, featuring Mick Gordon’s industrial score and id Software’s polished, chaotic environments. While the narrative serves as a thin backdrop for the action, the gameplay loop offers immense satisfaction through mastery, rewarding skillful play with a flow state that feels both punishing and exhilarating.

Strong in Atmosphere / MoodAudio / MusicCombatGameplay / MechanicsPacingProgression / ReplayabilityVisuals / ArtDifficulty / ChallengePolish / PerformanceSystems Depth / Build Variety

Keep in mind The single-player campaign can feel overwhelmingly complex and difficult for newcomers due to its steep learning curve and demanding resource management requirements. · The multiplayer Battlemode mode is often criticized for being unbalanced and lacking the polish of the main campaign, making it less appealing than the core experience.

AI-generated from catalog data, informed by reviews from ign.com, pcgamer.com, metacritic.com, techradar.com, tomsguide.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Mar 19, 20206 years ago
Google Stadia Worldwide Full release Mar 20, 20206 years ago
PlayStation 4 Worldwide Full release Mar 20, 20206 years ago
Xbox One Worldwide Full release Mar 20, 20206 years ago
Nintendo Switch Worldwide Full release Dec 08, 20206 years ago
PlayStation 5 Worldwide Full release Jun 29, 20215 years ago
Xbox Series X|S Worldwide Full release Jun 29, 20215 years ago

Reviews

86Critics · 14 85Players · 733

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