Doom
May 13, 2016 10 years ago
Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, Doom returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using Doom SnapMap game editor to easily create, play, and share your content with the world.
What it’s like
Doom (2016) redefines the first-person shooter by prioritizing aggressive momentum over tactical caution. The experience is a high-octane symphony of violence where movement and combat are inextricably linked; you survive not by hiding, but by diving into the fray to harvest resources from defeated foes. The tone is relentlessly heavy-metal fueled and pulp-horror inspired, trading complex narrative for atmospheric dread and visceral satisfaction. Structurally, the game offers a linear campaign that rewards skillful play with secrets and upgrades, creating a 'push-forward' loop that feels incredibly fluid and responsive. While the plot serves primarily as a backdrop for the slaughter, the craft lies in the impeccable pacing and the satisfying crunch of every interaction. It is a masterclass in arcade-style design, delivering pure adrenaline through precise mechanics, stunning audio-visual feedback, and a relentless refusal to let the player breathe.
Strong in Audio / MusicCombatGameplay / MechanicsPacingPolish / PerformanceAtmosphere / MoodCo-op / MultiplayerDifficulty / ChallengeProgression / ReplayabilityVisuals / Art
Keep in mind The narrative is extremely minimal, relying on environmental storytelling and brief cutscenes rather than deep character arcs or dialogue. Players seeking complex strategy or tactical cover-based gameplay may find the emphasis on aggressive close-quarters combat frustrating or one-dimensional.
AI-generated from catalog data, informed by reviews from ign.com, rogerebert.com, pcgamer.com, metacritic.com, pcmag.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | May 12, 201610 years ago |
| PlayStation 4 | Worldwide | Full release | May 13, 201610 years ago |
| Xbox One | Worldwide | Full release | May 13, 201610 years ago |