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Back to the Future: The Game - Episode 1: It's About Time

Oct 13, 2015 11 years ago
Type Base game 2010 Genres AdventurePoint-and-click Companies Telltale Games · Publisher Follow Log in to follow

The year is 1986, and Doc has been missing for a long time by now. Because of all the debts he was having, the city decided to build a parking garage at the place of his house, selling all stuff from it along the way. Marty McFly is trying to save things precious to him, but suddenly the time-traveling car DeLorean appears out of nowhere with the Doc's cry for help! It appears that Doc is stranded in the year 1931, where he was arrested for setting a speakeasy on fire. Marty must travel to the past and rescue his friend before he gets lynched by furious mob.

What it’s like

This episodic adventure serves as a direct narrative continuation of the beloved film trilogy, placing you in the shoes of Marty McFly as he races to rescue Doc Brown from a temporal anomaly in 1931. The experience is defined by its heavy emphasis on character dynamics and faithful recreation of the franchise's tone, bolstered significantly by the return of original voice actors like Christopher Lloyd. Visually, it adopts Telltale’s signature stylized aesthetic, blending realistic proportions with painterly textures that evoke the warmth of the movies. Gameplay revolves around point-and-click exploration and dialogue choices that influence relationships rather than complex mechanics. The structure is linear but punctuated by cinematic set pieces and puzzle-solving that require logical deduction. While the narrative drive is strong and emotionally resonant for fans, the mechanical depth remains light, prioritizing story delivery over intricate systems or high-stakes challenge.

Strong in Atmosphere / MoodAudio / MusicCharactersStory / NarrativePacingPolish / PerformanceSocial / RelationshipsVisuals / ArtWriting / Dialogue

Keep in mind The point-and-click mechanics are intentionally simple and linear, offering minimal strategic depth or replay value beyond seeing different dialogue branches. · Non-fans of the original films may find the heavy reliance on franchise lore and character recognition alienating.

AI-generated from catalog data, informed by reviews from backtothefuture.fandom.com, gamescriptions.com, indiegamereviewer.com, mobygames.com.

Screenshots

Releases

PlatformRegionTypeDate
Mac Worldwide Full release Dec 23, 201016 years ago
PC (Microsoft Windows) Worldwide Full release Dec 23, 201016 years ago
PlayStation 3 Worldwide Full release Feb 15, 201116 years ago
iOS Worldwide Full release Feb 17, 201115 years ago
PlayStation 4 Worldwide Full release Oct 13, 201511 years ago
Xbox 360 Worldwide Full release Oct 13, 201511 years ago
Xbox One Worldwide Full release Oct 13, 201511 years ago

Reviews

68Critics · 3 70Players · 24

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