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Life is Strange: Episode 1 - Chrysalis

Jul 18, 2018 8 years ago
Type Base game 2015 Genres AdventureArcadeRole-playing (RPG) Companies Square Enix · Publisher · DON'T NOD · Developer Follow Log in to follow

Max Caulfield, student at Blackwell Academy in Arcadia Bay, Oregon, discovers she can rewind time. The episode revolves around her testing her power and reuniting with her old best friend. The pair set out to find out more about the disappearance of Rachel Amber, the harassment of Kate Marsh and the drug schemes of Nathan Prescott.

What it’s like

Life is Strange: Episode 1 - Chrysalis establishes itself as a character-driven narrative experience where emotional resonance takes precedence over mechanical complexity. You play as Max Caulfield, a photography student who discovers she can rewind time, a mechanic used primarily for exploration and dialogue optimization rather than combat or puzzle-solving. The core of the experience is the rekindled friendship between Max and her rebellious former best friend, Chloe Price. Their dynamic anchors the game, with interactions defined by naturalistic dialogue and shared history that feels authentic and grounded. The setting of Arcadia Bay is rendered with a distinct, moody aesthetic that blends nostalgic Pacific Northwest vibes with subtle supernatural undertones. While the gameplay loop consists largely of walking, observing, and making choices, the weight of these decisions lies in their impact on relationships and the unfolding mystery surrounding Rachel Amber’s disappearance. The tone is intimate and dramatic, focusing on teenage angst, loyalty, and the fear of change, creating a strong atmospheric hook that draws players into the emotional stakes of the narrative.

Strong in Atmosphere / MoodCharactersSocial / RelationshipsStory / NarrativeAudio / MusicPacingVisuals / ArtWriting / Dialogue

Keep in mind The gameplay loop is extremely linear with minimal interactivity; if you prefer active mechanics or complex systems, this may feel like an interactive movie. · As the first episode in an episodic release, it functions as a prologue and ends on a cliffhanger, requiring commitment to subsequent episodes for a complete experience.

AI-generated from catalog data, informed by reviews from gamerevolution.com, gamefaqs.gamespot.com, metacritic.com, gamecritics.com, opencritic.com.

Screenshots

Releases

PlatformRegionTypeDate
Mac Worldwide Full release Jan 29, 201512 years ago
PC (Microsoft Windows) Worldwide Full release Jan 29, 201512 years ago
PlayStation 3 Worldwide Full release Jan 30, 201512 years ago
PlayStation 4 Worldwide Full release Jan 30, 201512 years ago
Xbox 360 Worldwide Full release Jan 30, 201512 years ago
Xbox One Worldwide Full release Jan 30, 201512 years ago
Linux Worldwide Full release Jul 21, 201610 years ago
iOS Worldwide Full release Dec 14, 20179 years ago
Android Worldwide Full release Jul 18, 20188 years ago

Reviews

79Critics · 9 80Players · 10

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