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Atelier Ryza: Ever Darkness & the Secret Hideout

Nov 01, 2019 7 years ago
Trailer 1 / 4
Type Base game 2019 Genres AdventureRole-playing (RPG) Companies Gust · Developer · Koei Tecmo · Publisher · Koei Tecmo Europe · Publisher · Koei Tecmo America Corporation · Publisher Follow Log in to follow

The next game in the Atelier franchise and the start of a new series of games. The collection system has been redesigned, the items found are the same but different tools or actions will be required to find them at collection points. The crafting system has been updated and a new item making system has been added, to be revealed at a later date. The turn-based combat is getting changed in some fashion to make it more tense, also to be revealed later.

What it’s like

Atelier Ryza: Ever Darkness & the Secret Hideout delivers a vibrant, coming-of-age summer adventure centered on alchemy rather than traditional heroics. The experience is defined by its lush, anime-inspired visuals and a warm, upbeat tone that balances lighthearted camaraderie with moments of emotional maturity. Players spend significant time exploring a picturesque open world to gather ingredients, fueling one of the genre’s most satisfying crafting systems where alchemy acts as the primary progression loop. While the narrative focuses on personal growth and friendship, the writing shines through character interactions rather than complex plot twists. The turn-based combat serves as a functional but secondary pillar, offering tension without demanding deep mechanical mastery. Ultimately, it is a polished, aesthetically pleasing RPG that prioritizes the joy of creation and social bonding over high-stakes conflict or grinding.

Strong in CharactersVisuals / ArtAtmosphere / MoodAudio / MusicGameplay / MechanicsPolish / PerformanceProgression / ReplayabilitySimulation / ManagementSocial / RelationshipsStory / NarrativeWriting / Dialogue

Keep in mind Combat mechanics are serviceable but lack the depth and strategic variety found in the alchemy system, making battles feel repetitive for players seeking tactical challenges. · The pacing can feel slow due to the heavy emphasis on exploration and crafting loops, which may not appeal to those who prefer fast-paced action or linear storytelling.

AI-generated from catalog data, informed by reviews from game8.co, metacritic.com, metricgamer.com, opencritic.com.

Screenshots

Releases

PlatformRegionTypeDate
Nintendo Switch Worldwide Full release Sep 26, 20197 years ago
PC (Microsoft Windows) Worldwide Full release Oct 29, 20197 years ago
PlayStation 4 Worldwide Full release Nov 01, 20197 years ago

Reviews

77Critics · 7 80Players · 31

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