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Assassin's Creed III

Dec 21, 2012 14 years ago
Connor Story Trailer 1 / 4
Type Base game 2012 Genres Adventure Companies Ubisoft Annecy · Supporting · Ubisoft Singapore · Supporting · Ubisoft Bucharest · Supporting · Ubisoft Kyiv · Supporting · Ubisoft Montreal · Developer · Ubisoft Québec · Supporting · Ubisoft Entertainment · Publisher Follow Log in to follow

Assassin's Creed III is an open-world action-adventure game set primarily in 18th-century Colonial America during the American Revolution. Players control two characters across the story: Haytham Kenway, a British Templar operating during the French and Indian War, and his half-Mohawk son Ratonhnhaké:ton (also known as Connor), who becomes an Assassin. Gameplay takes place across Boston, New York City, and a large wilderness frontier, with free-running, stealth, and combat using weapons including tomahawks, muskets, bows, and the series' signature Hidden Blades. The game introduces naval combat through Connor's captaining of a warship, as well as hunting, a homestead economy system, and seasonal weather that affects gameplay. A modern-day framing narrative follows Desmond Miles using the Animus to relive his ancestors' memories.

What it’s like

Assassin's Creed III offers a visceral journey through the American Revolution, contrasting the structured intrigue of Templar life with the rugged freedom of the frontier. The experience is defined by its stunning environmental design, where seasonal shifts and dynamic weather create a living, breathing world that feels distinct from previous entries. Players navigate bustling colonial cities and vast wilderness using refined parkour and fluid combat mechanics, including a notable naval warfare system that adds tactical variety. While the narrative delivers emotional weight through its dual-perspective structure, the game is occasionally hampered by technical inconsistencies and repetitive mission design. The atmosphere remains the primary draw, immersing players in a pivotal historical moment with high-fidelity visuals and an evocative soundtrack. It captures the tension of rebellion and the personal cost of conflict, providing a compelling, if sometimes uneven, sandbox adventure that prioritizes exploration and mood over systemic complexity.

Strong in Atmosphere / MoodExploration / WorldAudio / MusicCharactersCombatGameplay / MechanicsStory / NarrativeVisuals / Art

Keep in mind The single-player campaign suffers from repetitive mission structures and occasional technical glitches that can break immersion. · Multiplayer is often cited as more engaging than the main story, making the solo experience feel secondary in terms of dynamism.

AI-generated from catalog data, informed by reviews from pcgamer.com, ign.com, metacritic.com, gamesradar.com, gamespot.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Oct 30, 201214 years ago
Xbox 360 Worldwide Full release Nov 15, 201214 years ago
Wii U Worldwide Full release Dec 08, 201214 years ago
PC (Microsoft Windows) Worldwide Full release Dec 21, 201214 years ago

Reviews

81Critics · 17 74Players · 1471

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