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WRC: FIA World Rally Championship

Apr 14, 2011 15 years ago
Type Base game 2010 Genres Racing Companies Black Bean Games · Publisher · Milestone · Developer Follow Log in to follow

WRC - FIA World Rally Championship is a car racing video game based on the 2010 season of the World Rally Championship (WRC). It is the first game to be officially licensed by the WRC since 2005's WRC: Rally Evolved, and is the seventh game to bear the WRC license. The game was developed by Milestone S.r.l. and published by Black Bean Games. It was released in Australia on October 7, 2010, October 8, 2010 in Europe, and April 14, 2011 in Japan for Microsoft Windows, PlayStation 3 and Xbox 360 platforms. The developer had also created Superstars V8 Racing and Alfa Romeo Racing Italiano. It features the official cars, drivers and co-drivers from the 2010 season and from the three support classes: Production World Rally Championship, Super 2000 World Rally Championship and Junior World Rally Championship. The game therefore includes 13 rallies, including Rally Finland and Rally de Portugal. 550 km of stages are included, split up into 78 special stages.

What it’s like

WRC: FIA World Rally Championship delivers a raw, authentic simulation of the 2010 motorsport season, prioritizing mechanical fidelity over cinematic flair. The experience centers on mastering vehicle dynamics across 78 special stages, where the primary challenge is maintaining control on shifting surfaces like gravel, tarmac, and snow. The 'Road to the WRC' career mode provides a structured progression loop, demanding consistency rather than just speed. Atmosphere is driven by visceral audio design—the roar of engines and the crunch of debris—creating an immersive sense of velocity. While the visuals serve the simulation well, they are functional rather than stunning. The game appeals to purists who enjoy the technical nuance of racing, offering a steep learning curve that rewards patience and precision with a satisfying sense of accomplishment.

Strong in Difficulty / ChallengeSimulation / ManagementAtmosphere / MoodAudio / MusicGameplay / MechanicsProgression / Replayability

Keep in mind The tight focus on simulation mechanics may alienate players seeking arcade-style accessibility or narrative depth. Additionally, as a title from 2010, its graphical fidelity and physics engine feel dated compared to modern racing standards.

AI-generated from catalog data, informed by reviews from metacritic.com, en.wikipedia.org, gamespot.com, trueachievements.com, gamefaqs.gamespot.com, playstationlifestyle.net.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Oct 08, 201016 years ago
PlayStation 3 Worldwide Full release Oct 08, 201016 years ago
Xbox 360 Worldwide Full release Apr 14, 201115 years ago

Reviews

59Critics · 4 65Players · 7

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