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World of Warcraft: Battle for Azeroth

Aug 14, 2018 8 years ago
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Type Base game 2018 Genres Role-playing (RPG) Companies Blizzard Entertainment · Developer · Activision Blizzard · Publisher Follow Log in to follow

World of Warcraft: Battle for Azeroth (abbreviated as Battle or BfA) is the seventh expansion for World of Warcraft. It was announced at BlizzCon 2017 on November 3, 2017. The idea of the expansion came up after the heroes of Azeroth dealt with so much external threats like the Burning Legion. In their own words, "so when we talk about what's the biggest threat in this world, is it the titan or is it the dwarf paladin that put a hammer in that titan's head"? As such, the enemy (at least during the early parts of the scenario) will be the opposite faction, a "vast army of world-destroying forces". On January 30, 2018 Battle for Azeroth was made available for preorder, coming with the unlocking of the four first allied races. With the announcement of the Collector's Edition and release date for Battle for Azeroth on April 5, 2018,[3][5] Legion was the first expansion to be offered for free with a preorder.[6] Battle for Azeroth is the first expansion to launch in the Americas, Europe, Taiwan, Korea, and Australia/New Zealand at the same time. Battle for Azeroth set a new day-one sales record for a World of Warcraft expansion with more than 3.4 million units sold on day-one.

What it’s like

Battle for Azeroth shifts the focus from cosmic threats to a visceral, faction-driven war between the Alliance and Horde. The experience is defined by its stunning new zones, which offer vibrant, distinct aesthetics and robust exploration opportunities. Players engage in structured progression through leveling, dungeons, and raids, supported by a loot system that encourages repeated engagement. While the narrative leans heavily on familiar tropes of conflict and rivalry, the atmosphere is charged with tension and epic scale. The game excels in its visual presentation and audio design, creating an immersive world where every corner feels alive. Multiplayer interaction is central, fostering community through shared goals and faction pride. However, the depth of character development may feel secondary to the spectacle, and some mechanics can feel repetitive over time.

Strong in Co-op / MultiplayerExploration / WorldVisuals / ArtAtmosphere / MoodAudio / MusicCombatGameplay / MechanicsPolish / PerformanceProgression / ReplayabilitySocial / Relationships

Keep in mind The narrative can feel formulaic and lacks the emotional depth of previous expansions, relying on familiar faction conflict tropes. The loot system, while functional, has been criticized for being overly complex and sometimes unsatisfying, which may frustrate players seeking straightforward rewards.

AI-generated from catalog data, informed by reviews from gamewatcher.com, destructoid.com, pcgamer.com, ign.com, metacritic.com.

Screenshots

Releases

PlatformRegionTypeDate
Mac Worldwide Full release Aug 13, 20188 years ago
PC (Microsoft Windows) Worldwide Full release Aug 14, 20188 years ago

Reviews

79Critics · 10 71Players · 104

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