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Warriors Orochi

2012 14 years ago
Type Base game 2007 Genres Hack and slash/Beat 'em up Companies Koei · Publisher · Omega Force · Developer Follow Log in to follow

Without warning, the venomous Serpent King Orochi descended from the heavens. Using his unworldly powers to shatter time and space, Orochi kidnapped the strongest, wisest and most courageous warriors from Ancient China and Feudal Japan in a scheme to test his might against the heroes of these ages. In Warriors Orochi, the characters from Dynasty Warriors and Samurai Warriors must team-up to wage war against this new, yet powerful force. Warriors Orochi for PSP is the first to boast the massive, seamless battlefields of the console versions -- previous games in the series for handheld platforms had combat taking place on battlefields divided into smaller "cells", but this game allows free roaming for realtime tactics and combat. The game also includes all 79 playable characters, and features 2-player co-op play via wireless (ad-hoc).

What it’s like

Warriors Orochi delivers a chaotic, high-octane power fantasy where historical and fictional warriors from Dynasty Warriors and Samurai Warriors collide in a multiversal crossover. The experience centers on satisfying, large-scale combat against endless hordes of enemies across seamless battlefields. Players select from a massive roster of characters, each with unique movesets, to overwhelm opponents through flashy combos and special abilities. The narrative is a secondary concern, serving as a whimsical backdrop for the action rather than a compelling plot. The tone is lighthearted and energetic, prioritizing spectacle over substance. While the story structure is disjointed, the core loop of clearing stages and unlocking characters provides steady progression. The game shines in its execution of crowd control mechanics, offering a visceral sense of power that appeals to fans of the Musou genre who value immediate gratification and visual flair over deep narrative or strategic complexity.

Strong in CombatCharactersCo-op / MultiplayerGameplay / Mechanics

Keep in mind The plot is widely criticized for being nonsensical and poorly written, making it unsuitable for players seeking narrative depth. The gameplay loop can become repetitive quickly, relying heavily on 'button mashing' mechanics that may feel shallow to those preferring tactical combat systems.

AI-generated from catalog data, informed by reviews from cyberpowerpc.com, opencritic.com, metacritic.com, gaming.net, thegamer.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Mar 21, 200719 years ago
Xbox 360 Worldwide Full release Sep 21, 200719 years ago
PlayStation 2 Worldwide Full release Sep 27, 200719 years ago
PlayStation Portable Worldwide Full release Mar 27, 200818 years ago
PlayStation 3 Worldwide Full release 201214 years ago
PlayStation Vita Worldwide Full release Exact dateno date yet

Reviews

58Critics · 4 75Players · 16

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