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Wargame: AirLand Battle

May 29, 2013 13 years ago
Launch Trailer 1 / 3
Type Base game 2013 Genres IndieReal Time Strategy (RTS)SimulatorStrategy Companies Focus Entertainment · Publisher · Eugen Systems · Developer Follow Log in to follow

Wargame's playable factions are the Warsaw Pact, which is subdivided into the Soviet Union, Communist Poland, East Germany, and Czechoslovakia; and NATO, which is subdivided into the United States of America, United Kingdom, France, West Germany, Canada, Sweden, Norway, and Denmark. Players can choose various units from the subfactions of the side they are playing on, unlocking new units or improved variants as they progress. In all, there are just over 800 historical units recreated to varying degrees of accuracy in Wargame: AirLand Battle. Each country has its own arsenal of units, reflecting their military doctrine. It is possible to create a 'deck' or battlegroup focusing on various criteria, with the option to mix units from multiple nations' armories.

What it’s like

Wargame: AirLand Battle delivers a granular, simulation-heavy real-time strategy experience set against the tense backdrop of a hypothetical Cold War conflict. Rather than focusing on narrative or character arcs, the game immerses players in the meticulous management of over 800 historically accurate military units across Warsaw Pact and NATO factions. The core loop revolves around constructing specialized 'decks' of vehicles and aircraft, balancing doctrine-specific strengths with cross-national flexibility. Combat is unforgiving and tactical, demanding precise positioning, combined arms coordination, and rapid decision-making under pressure. The atmosphere is defined by sterile, high-stakes military tension rather than cinematic flair. While the visual presentation prioritizes clarity over aesthetic beauty, the sheer depth of its simulation systems creates an addictive, rewarding challenge for strategy enthusiasts who enjoy mastering complex mechanics and replaying diverse tactical scenarios.

Strong in Co-op / MultiplayerCombatGameplay / MechanicsSimulation / ManagementSystems Depth / Build VarietyAtmosphere / MoodDifficulty / ChallengeProgression / ReplayabilityVisuals / Art

Keep in mind The game lacks narrative depth and character development, offering only a functional backdrop for its mechanical complexity. Its steep learning curve and unforgiving difficulty may alienate players seeking casual or accessible real-time strategy experiences.

AI-generated from catalog data, informed by reviews from pcgamer.com, gamespot.com, ign.com, 3rd-strike.com, metacritic.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release May 29, 201313 years ago

Reviews

76Critics · 3 76Players · 9

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