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Vanquish

Feb 18, 2020 6 years ago
Trailer 1 / 4
Type Base game 2010 Genres AdventureShooter Companies Sega · Publisher · PlatinumGames · Developer · Little Stone Software · Supporting Follow Log in to follow

You are Sam Gideon – an American soldier armed with state-of-the-art combat armor known as an Augmented Reaction Suit. Battle for the fate of your nation in a shooting action game like none ever seen! In addition to an arsenal of firearms and considerable hand-to-hand combat skills, Sam has a few tricks at his disposal thanks to the power of ARS: Tricks like AR mode, which shows him surrounding enemies in slow motion, and Boost, which lets him slide around the battlefield at breakneck speed. Mastering these abilities and more is critical to surviving the no-holds-barred action! Vanquish combines precise shooting and fast-paced combat action in dazzling new ways. From superpowered battle armor to space colonies; space battlecruisers to giant, autonomous transforming battle robots – Vanquish brings you a sci-fi future loaded with wonder, rooted in the geopolitical and technological realities of the present, to create a compelling, believable setting that will capture your heart and mind.

What it’s like

Vanquish delivers a hyper-kinetic third-person shooter experience where momentum is your primary weapon. You command Sam Gideon in an augmented suit that transforms combat into a high-speed dance of boosting, sliding, and precise shooting across linear, arena-style stages. The narrative frames this chaos with tongue-in-cheek geopolitical tension and sharp, self-aware dialogue, creating a tone that balances serious sci-fi stakes with arcade flair. While the plot provides necessary context for the escalating threats, it serves primarily as a vehicle for the action rather than a complex mystery. The structure is strictly linear, focusing on intense encounters against massive robotic enemies and environmental hazards. Craft-wise, the game excels in fluid movement mechanics and satisfying gunplay, prioritizing player performance and style over narrative depth or world exploration. It feels like a polished arcade cabinet brought to life, demanding quick reflexes and offering immediate, visceral rewards for mastering its fast-paced rhythm.

Strong in CombatGameplay / MechanicsPacingAtmosphere / MoodAudio / MusicCharactersDifficulty / ChallengeVisuals / ArtWriting / Dialogue

Keep in mind The linear structure and lack of meaningful RPG customization may feel restrictive to players who prefer open-world exploration or deep build variety. · Some technical issues and dated visual effects may detract from the immersion for modern audiences expecting cutting-edge polish.

AI-generated from catalog data, informed by reviews from metacritic.com, ign.com, pcgamer.com, pcmag.com, bidyogeyms.com, reddit.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Oct 19, 201016 years ago
Xbox 360 Worldwide Full release Oct 21, 201016 years ago
PC (Microsoft Windows) Worldwide Full release May 25, 20179 years ago
PlayStation 4 Worldwide Full release Feb 18, 20206 years ago
Xbox One Worldwide Full release Feb 18, 20206 years ago

Reviews

81Critics · 9 79Players · 233

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