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Valhalla Hills

May 23, 2017 9 years ago
Trailer 1 / 2
Type Base game 2015 Genres IndieReal Time Strategy (RTS)SimulatorStrategy Companies Funatics Software · Developer · Daedalic Entertainment · Publisher Follow Log in to follow

You spent your whole life in service to the gods of Asgard. You died an honorable death. You earned your place in the halls of Valhalla. But when you knocked on its gates to receive your final reward, none answered. Odin has turned his back on your people. He underestimates the Viking spirit. He underestimates you. Force their hand as you lead your people past the dangers waiting on Valhalla Hills and fight to prove your honor, your strength, your worthiness. Look after your Vikings, gathering food, chopping wood, and mastering the complex economics of wilderness survival. Reach the portal at the top of each mountain, and shout your battle cry loud enough for the gods to hear. If they will not give your people the reward you all deserve, then by your axe, you will take it from them.

What it’s like

Valhalla Hills offers a charming, isometric city-building experience rooted in Norse mythology. You guide exiled Vikings up a mountain range, managing resource collection, housing, and production chains to construct a thriving settlement. The core loop emphasizes incremental progression; as your village expands, you unlock new technologies and structures, culminating in the construction of portals that allow you to ascend higher peaks. The tone is lighthearted and whimsical rather than grim or historically rigorous, focusing on the satisfaction of logistical organization and growth. While the narrative premise provides motivation, it serves primarily as a backdrop for the mechanical gameplay. The experience feels akin to classic management sims, prioritizing the joy of efficient planning and the gradual transformation of a small camp into a powerful stronghold against the elements.

Strong in Simulation / ManagementGameplay / MechanicsProgression / Replayability

Keep in mind The game suffers from a steep learning curve with an unintuitive interface that may frustrate newcomers to the genre. Additionally, the combat is minimal and often feels like a secondary chore rather than a core pillar, which might disappoint players seeking strategic battles.

AI-generated from catalog data, informed by reviews from outcyders.net, metacritic.com, reddit.com, nichegamer.com, gamingtrend.com, store.steampowered.com.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release Dec 02, 201511 years ago
Mac Worldwide Full release Dec 02, 201511 years ago
PC (Microsoft Windows) Worldwide Full release Dec 02, 201511 years ago
iOS Worldwide Full release May 23, 20179 years ago

Reviews

78Critics · 3 50Players · 2

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