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Urban Trial Freestyle

Jul 10, 2014 12 years ago
Type Base game 2013 Genres ArcadePlatformRacingSimulatorSport Companies Tate Interactive · Publisher Follow Log in to follow

After reaching pole position in PlayStation Store Chart, the critically acclaimed Urban Trial Freestyle is now revving up for PC. The city is your playground! Nothing will stop you on your freestyle trials bike. Use the urban landscape to pull spectacular tricks - backflips, 360s, wallrides, ollies, and more. Customize your bike to boost your performance in Time Attack or Stunt mode. Choose between speed and style, developing your own unique riding style. Challenge the best riders in Ghost Mode. The variety and elaborate design of the different backdrops will keep you coming back for hours on end, to achieve a perfect run and knock the top riders off the leaderboard. Urban Trial Freestyle has been greatly influenced by the support of Julien Dupont, the “godfather of urban trial freestyle.” Julien Dupont is known around the world for his unique street style and technique, mashing down barriers and setting new records.

What it’s like

Urban Trial Freestyle offers a high-octane arcade experience where the city itself is the primary mechanic. You pilot a trials bike through five distinct urban environments, utilizing the architecture to perform spectacular aerial maneuvers like backflips, wallrides, and 360s. The core loop balances two modes: Time Attack, which demands precise speed and line optimization, and Stunt Mode, which rewards creative flair and trick combinations. While the game lacks a narrative or character depth, it focuses entirely on the tactile satisfaction of physics-based movement. The design encourages experimentation with bike customization to tweak performance traits, allowing players to develop a unique riding style. Ghost mode adds competitive replayability by letting you race against recorded best runs. It is less about simulation realism and more about the visceral joy of defying gravity in a vibrant, obstacle-rich playground.

Strong in Difficulty / ChallengeGameplay / MechanicsPacing

Keep in mind The physics engine can feel inconsistent on moving platforms, leading to frustrating collisions that break flow. Additionally, some reviewers note a lack of polish and passion in construction, making it feel like a competent but somewhat shallow arcade title rather than a deep simulation.

AI-generated from catalog data, informed by reviews from metacritic.com, eurogamer.net, en.wikipedia.org, nintendolife.com, youtube.com, gamefaqs.gamespot.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation Vita Worldwide Full release Feb 19, 201313 years ago
Nintendo 3DS Worldwide Full release Jun 27, 201313 years ago
PC (Microsoft Windows) Worldwide Full release Sep 18, 201313 years ago
iOS Worldwide Full release Jul 10, 201412 years ago

Reviews

64Critics · 8 69Players · 10

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