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True Crime: New York City

Mar 24, 2006 20 years ago
Type Base game 2005 Genres AdventureShooter Companies Exakt Entertainment · Developer · Hands-On Mobile · Publisher · Luxoflux · Developer · Activision · Publisher · Aspyr Media · Publisher Follow Log in to follow

Be a good cop or a bad cop in the streetwise action game True Crime: New York City. You can explore the authentically modeled streets of New York City as a police officer tracking down criminals and administering justice. The game features a diverse weapon set, as well as a mixed offering of fighting styles that you can use to take out those who stand in your way. In addition to combat on foot, the game features driving sequences and shootouts. Laurence Fishburne, Christopher Walken, and Mickey Rourke contribute their voice talent to the game as well.

What it’s like

True Crime: New York City offers a gritty, satirical sandbox experience set in a meticulously recreated Manhattan. You play as Marcus Reed, a former gang member turned cop navigating a corrupt underworld. The core appeal lies in its ambitious open-world structure, allowing players to explore authentic landmarks, ride subways, and engage in non-linear storytelling through diverse side activities like street racing and crime cleanup. The tone is dark and humorous, enhanced by a strong voice cast including Laurence Fishburne and Christopher Walken. While the narrative provides a compelling framework for justice and revenge, the gameplay loop relies heavily on repetitive third-person shooting and martial arts encounters. The atmosphere is undeniably immersive, capturing the chaotic energy of New York, though the technical execution often feels dated. It prioritizes exploration and character interaction over mechanical depth, creating a distinct but flawed slice of early-2000s open-world ambition.

Strong in Exploration / WorldAtmosphere / MoodAudio / MusicCharactersStory / Narrative

Keep in mind The main campaign is notoriously short and repetitive, with critics noting a lack of mission variety after the initial hours. · Technical performance issues and dated mechanics may frustrate players seeking modern polish or complex combat systems.

AI-generated from catalog data, informed by reviews from gamewatcher.com, metacritic.com, ign.com, mobygames.com, gamespot.com.

Screenshots

Releases

PlatformRegionTypeDate
Nintendo GameCube Worldwide Full release Nov 15, 200521 years ago
PlayStation 2 Worldwide Full release Nov 15, 200521 years ago
Xbox Worldwide Full release Nov 15, 200521 years ago
PC (Microsoft Windows) Worldwide Full release Mar 24, 200620 years ago

Reviews

64Critics · 3 66Players · 65

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