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Torment: Tides of Numenera

Feb 28, 2017 9 years ago
Nano Class Trailer 1 / 8
Type Base game 2016 Genres AdventureIndieRole-playing (RPG)StrategyTurn-based strategy (TBS) Companies Techland · Publisher · inXile Entertainment · Developer Follow Log in to follow

Torment: Tides of Numenera is a game set in the world of Monte Cook's new tabletop RPG setting, Numenera. Torment continues the thematic legacy of Planescape: Torment, the critically acclaimed role-playing game from 1999 that's considered by many to be a hallmark for storytelling in computer RPGs. With Torment, we're creating a rich role-playing experience that explores similar deep, personal themes.

What it’s like

Torment: Tides of Numenera is a dense, literary RPG that prioritizes philosophical inquiry over visceral action. You play as an immortal being grappling with the weight of endless existence within a bizarre, science-fantasy world where technology and magic blur into 'numenera.' The experience is defined by its bookish nature; expect extensive descriptive text and weighty conversations that demand careful contemplation. While it features tactical turn-based combat, these encounters are secondary to the narrative, often serving as obstacles to be bypassed through clever dialogue trees rather than brute force. The game excels in reactivity, ensuring your nuanced morality decisions echo throughout the world, shaping relationships and outcomes based on your unique perspective. It captures a strange, melancholic tone reminiscent of its spiritual predecessor, offering a slow-burn mystery focused on identity and consequence. This is a title for those who prefer reading to bleeding, valuing invention and atmospheric immersion above polish or fast-paced excitement.

Strong in Atmosphere / MoodStory / NarrativeWriting / DialogueAudio / MusicCharactersExploration / WorldSocial / RelationshipsSystems Depth / Build Variety

Keep in mind The pacing can be glacially slow, with dense prose that may alienate players seeking immediate action or streamlined interfaces. Combat mechanics are functional but lack the depth or fluidity of dedicated tactical titles, often feeling like an afterthought to the narrative.

AI-generated from catalog data, informed by reviews from pcgamer.com, metacritic.com, destructoid.com, pcgamesn.com, bigbossbattle.com, ign.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Jan 26, 201611 years ago
Linux Worldwide Full release Feb 27, 20179 years ago
Mac Worldwide Full release Feb 27, 20179 years ago
PlayStation 4 Worldwide Full release Feb 28, 20179 years ago
Xbox One Worldwide Full release Feb 28, 20179 years ago

Reviews

82Critics · 22 76Players · 65

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