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Tony Hawk's Underground 2

Oct 15, 2004 22 years ago
Type Base game 2004 Genres Sport Companies Neversoft Entertainment · Developer · Activision · Publisher Follow Log in to follow

You've been chosen by Tony Hawk to compete against Bam Margera's team in the World Destruction Tour. In an all-new storyline, Tony Hawk's Underground 2 takes you to skateparks around the world, where you can spray your custom tag, slap stickers, and even create new skate lines. Now you can play as yourself, as your teammates, or as more than 20 special skaters. If you're feeling nostalgic for older Tony Hawk games, you can try Classic mode, which challenges you to accomplish your favorite goals, such as Secret Tape and High Score.

What it’s like

Tony Hawk's Underground 2 delivers a high-octane skateboarding experience defined by massive, vertical world maps and deep customization. The premise pits you in a 'World Destruction Tour' against Bam Margera’s team, blending professional skating with the chaotic energy of early-2000s internet culture. While the narrative is intentionally juvenile and filled with crude humor, it serves as a vibrant backdrop for the core mechanical loop: grinding rails, hitting massive gaps, and chaining complex tricks. The game excels in its dual-mode structure, offering both a career-driven 'Underground' path and a nostalgic 'Classic' mode for purists. The soundtrack is a defining pillar, perfectly syncing with the adrenaline of slow-motion trick execution. With robust online play and split-screen options, it captures the social thrill of competitive skating, prioritizing fluid movement and creative expression over cinematic storytelling.

Strong in Audio / MusicCo-op / MultiplayerGameplay / MechanicsProgression / ReplayabilitySystems Depth / Build VarietyAtmosphere / MoodCharactersExploration / WorldPacingPolish / Performance

Keep in mind The story mode relies heavily on repetitive, crude humor that may feel stale or immature to players seeking substance. Additionally, while the world maps are large, they can sometimes feel empty between challenges, requiring patience to navigate.

AI-generated from catalog data, informed by reviews from mobygames.com, gamespot.com, honestgamers.com, en.wikipedia.org, metacritic.com, eurogamer.net.

Screenshots

Releases

PlatformRegionTypeDate
Nintendo GameCube Worldwide Full release Oct 04, 200422 years ago
PlayStation 2 Worldwide Full release Oct 04, 200422 years ago
Xbox Worldwide Full release Oct 04, 200422 years ago
PC (Microsoft Windows) Worldwide Full release Oct 15, 200422 years ago

Reviews

82Critics · 4 78Players · 169

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