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Tom Clancy's The Division 2

Feb 02, 2021 6 years ago
E3 2018 Cinematic Trailer 1 / 7
Type Base game 2019 Genres AdventureRole-playing (RPG)ShooterTactical Companies Ubisoft Annecy · Supporting · Ubisoft Entertainment · Publisher · Ubisoft Osaka · Supporting · Ubisoft Shanghai · Supporting · Ubisoft Sofia · Supporting · Ubisoft San Francisco · Supporting · Ubisoft Reflections · Supporting · Red Storm Entertainment · Supporting · Ubisoft Bucharest · Supporting · Massive Entertainment · Developer · Ubisoft Barcelona · Supporting Follow Log in to follow

The Division 2 is an action-shooter RPG set in an open-world. Play in co-op and PvP modes that offer more variety in missions and challenges, new progression systems with unique twists and surprises, and fresh gaming innovations to engage players for years to come.

What it’s like

The Division 2 offers a polished, high-octane looter-shooter experience set in a beautifully devastated Washington D.C. The core loop revolves around tactical third-person shooting, where players engage in satisfying combat encounters against hostile factions. Progression is the primary driver, featuring a robust gear system with deep build variety through talents and skill combinations that allow for significant customization. The open world invites exploration, rewarding players with hidden caches and dynamic events that break up the mission structure. While the narrative provides a competent backdrop of post-apocalyptic recovery, it serves mainly as a vehicle for gameplay rather than an emotional anchor. The atmosphere is tense and immersive, enhanced by realistic sound design and visual fidelity that captures the beauty of urban decay. Multiplayer co-op is seamlessly integrated, encouraging teamwork in high-difficulty content, though the social depth remains limited to functional cooperation.

Strong in Co-op / MultiplayerProgression / ReplayabilityAtmosphere / MoodAudio / MusicCombatExploration / WorldGameplay / MechanicsPacingPolish / PerformanceSystems Depth / Build VarietyVisuals / Art

Keep in mind The narrative and character development are generic and forgettable, serving only as background flavor for the gameplay loop. The endgame can become repetitive, relying on grinding similar mission types rather than offering diverse long-term engagement.

AI-generated from catalog data, informed by reviews from metacritic.com, ign.com, opencritic.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Mar 15, 20197 years ago
PlayStation 4 Worldwide Full release Mar 15, 20197 years ago
Xbox One Worldwide Full release Mar 15, 20197 years ago
Google Stadia Worldwide Full release Mar 17, 20206 years ago
PlayStation 5 Worldwide Full release Feb 02, 20216 years ago
Xbox Series X|S Worldwide Full release Feb 02, 20216 years ago

Reviews

85Critics · 15 75Players · 298

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