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Tom Clancy's EndWar

Feb 25, 2009 17 years ago
Launch Trailer 1 / 2
Type Base game 2008 Genres Real Time Strategy (RTS)SimulatorStrategyTurn-based strategy (TBS) Companies Ubisoft Shanghai · Developer Follow Log in to follow

In addition to traditional RTS controls, EndWar goes beyond other Real Time Strategy games by letting you use your own voice to control your units, offering you true control at the speed of thought. Instead of using the traditional top-down view, EndWar employs a unique third-person camera that puts you in the heart of the battle, making the use of terrain and cover even more critical to achieving victory. Zoom in and out at will and watch the devastation unfold as hundreds of units engage the enemy on fully destructible battlefields.

What it’s like

Tom Clancy's EndWar reimagines the RTS genre by placing you directly in the third-person perspective of a battlefield commander rather than observing from above. The core innovation lies in its voice-command interface, allowing for rapid, intuitive unit control that emphasizes immediacy and tactical flow over micromanagement. Visually, the game is a spectacle of destruction, featuring fully destructible environments and intricate unit animations that bring the near-future conflict to life with cinematic flair. While the narrative serves merely as a backdrop for skirmishes without deep character development, the atmospheric tension and high-production audio design create an immersive war zone experience. The structure focuses on fast-paced engagements where terrain and cover are critical, appealing to both strategy veterans and newcomers seeking a more accessible, action-oriented approach to tactical command.

Strong in Audio / MusicGameplay / MechanicsVisuals / ArtAtmosphere / MoodCo-op / MultiplayerCombatPacingPolish / Performance

Keep in mind The campaign is relatively short and linear, with repetitive mission structures that may feel shallow after several hours. Long-term replayability is limited by a lack of modding support and a small roster of factions and maps.

AI-generated from catalog data, informed by reviews from metacritic.com, gamespot.com, reddit.com.

Screenshots

Releases

PlatformRegionTypeDate
Nintendo DS Worldwide Full release Nov 04, 200818 years ago
PlayStation 3 Worldwide Full release Nov 04, 200818 years ago
Xbox 360 Worldwide Full release Nov 04, 200818 years ago
PlayStation Portable Worldwide Full release Nov 08, 200818 years ago
PC (Microsoft Windows) Worldwide Full release Feb 25, 200917 years ago

Reviews

78Critics · 5 64Players · 20

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