The Plan
Feb 10, 2014 13 years ago
A fly ascends to the skies, pondering the pointlessness of its brief existence. The Plan was developed as a side project by Krillbite Studio while working on Among the Sleep.
What it’s like
The Plan is a brief, atmospheric walking simulator that casts the player as a fly contemplating its fleeting existence. Rather than focusing on complex mechanics or high-stakes challenges, it prioritizes mood and reflection. You traverse a stylized environment, observing the world from a unique non-humanoid perspective while a dynamic soundtrack enhances the emotional weight of your journey. The experience is less about achieving goals and more about absorbing the tone, utilizing simple WASD movement to explore scenes that evoke deep existential thoughts. It functions as an interactive poem or short story, where the 'gameplay' serves merely as a vehicle for narrative delivery. The craft shines in its audio-visual harmony, creating a disarming and poignant atmosphere that lingers long after the short playtime concludes.
Strong in Atmosphere / MoodAudio / MusicStory / NarrativePacingPolish / PerformanceWriting / Dialogue
Keep in mind Extremely short duration (under an hour) with minimal interactivity; not suitable for players seeking substantial gameplay loops or challenge. · The 'game' elements are nearly non-existent, which may frustrate those expecting traditional adventure mechanics or progression systems.
AI-generated from catalog data, informed by reviews from boardgamegeek.com, store.steampowered.com, steamcommunity.com, rawg.io, tgexp.com, niklasnotes.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| Linux | Worldwide | Full release | Feb 10, 201314 years ago |
| Mac | Worldwide | Full release | Feb 10, 201314 years ago |
| PC (Microsoft Windows) | Worldwide | Full release | Feb 10, 201413 years ago |